I got deeper than ever before with a High Elf warrior (2300) and I tripped one of these. It summoned several nasty monsters that killed me before I got another turn. Infuriating! Should I be checking for traps before moving at this depth or did I just get extremely unlucky?
Blast! Killed by a "summon monster" trap
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Always use trap detection. What happened to you is what happens to just about anyone who steps on a summoning trap on dL46 (not just bad luck..). It good to start using trap detection often as soon as you get it.Will_Asher
aka LibraryAdventurer
My old variant DaJAngband:
http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) -
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By level 46 you should have a stack of Rods of Trap Detection, if not Rods of Detection. If you somehow don't have those, then make sure to use staves or scrolls. Avoiding traps is important. (Besides falling victim to the summon-trap, it's also possible to be cheated out of a good haul if you step on a trap door at the wrong time.)Comment
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Trap doors are also good to know about because they may be closer than the nearest down stairs. Never disarm a trap door; they provide one more escape if you need to flee. Also, always read trap creation scrolls (assuming you have detection) as they are effectively equivalent to "create stairs" with one extra player turn of latency.Comment
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Ok, good to know. If there is one thing I could change about Angband, it would be the ability to acquire bags or something for more inventory space!Comment
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Lack of inventory space in *bands is a design feature. If you could just carry with you everything you find ever then you would always have an item to answer every problem. Resource management and deciding what things you need and what you don't is most of the game.My Chiptune music, made in Famitracker: http://soundcloud.com/patashuComment
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Zaiband: end the "I shouldn't have survived that" experience. V3.0.6 fork on Hg.
Zaiband 3.0.10 ETA Mar. 7 2011 (Yes, schedule slipped. Latest testing indicates not enough assert() calls to allow release.)
Z.C++: pre-alpha C/C++ compiler system (usable preprocessor). Also on Hg. Z.C++ 0.0.10 ETA December 31 2011Comment
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"When you look into an abyss, the abyss also looks into you." - Friedrich Nietzsche.
(does this mean the RNG learns my worst fears, mummy?)Comment
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