Played angband a little bit many many years ago, tried it again recently. Inventory decisions were already driving me batty and then I came across a level with a fair bit of stuff that's quite good but not able to replace stuff I have. Made a bunch of decisions but ran out of decisiveness. Need to drop some things before heading back to town and then clear a bunch of things out of home. Have CCW, WoR, Phase Door, and magic for beginners stacks sitting next to me on the ground in addition to what's in my inventory and home.
What would you discard?
edit: posting an abbreviation of my character dump inline.
What would you discard?
edit: posting an abbreviation of my character dump inline.
Code:
Name Merry Age 22 Self RB CB EB Best Race Hobbit Height 3'0" STR: 18/75 -2 +0 +2 18/75 Class Rogue Weight 4st 3lb INT: 8 +2 +1 +0 11 Title Filcher Turns used: WIS: 8 +1 -3 +1 7 HP 207/207 Game 1362015 DEX: 17 +3 +3 +3 18/80 SP 10/10 Standard 136078 CON: 12 +2 -1 +0 13 Resting 879 Level 29 Armor [65,+126] Saving Throw 75% Cur Exp 96188 Stealth Superb Max Exp 96188 Melee 2d4,+16 Disarming 100% Adv Exp 101250 To-hit 55,+14 Magic Devices 80 Blows 5.0/turn Perception 1 in 1 Gold 99097 Searching 100% Burden 121.3 lbs Shoot to-dam +15 Infravision 90 ft Speed Normal To-hit 57,+13 Max Depth 1500' (L30) Shots 1/turn You are the only child of a Hobbit Miller. You are a well liked child. You have dark brown eyes, wavy brown hair, and an average complexion. rAcid:..+...++..... Nexus:......+...... rElec:+.....+...+.. Nethr:............. rFire:...+..++..... Chaos:............. rCold:......++...+. Disen:............. rPois:............. pFear:............. rLite:..........+.. pBlnd:.........+... rDark:............. pConf:............. Sound:............. pStun:............. Shard:......+...... HLife:............+ Regen:............. Stea.:...........+. ESP:............. Sear.:....+....+... Invis:.........+... Infra:...........++ FrAct:.......+...+. Tunn.:............. Feath:...........+. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....+.. [Character Equipment] a) the Dagger 'Dethanc' (2d4) (+10,+12) [+10] b) a Long Bow of Power (x3) (+9,+15) c) an Opal Ring of Acid [+18] d) a Lapis Lazuli Ring of Flames [+13] e) a Carved Oak Amulet of Searching <+7> f) the Phial of Galadriel <+3> g) the Chain Mail of Arvedui (-2) [40,+15] <+2> h) the Cloak of Thingol [1,+18] <+3> i) a Mithril Shield [16,+14] j) a Metal Cap of Seeing [3,+9] <+5> k) the Set of Gauntlets 'Pauraegen' [3,+13] <+1> l) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5> [Character Inventory] a) a Green Mushroom of Vigor b) 5 Magenta Potions of Healing c) a Green Potion of *Healing* d) 9 Yellow Potions of Restore Mana e) a Coagulated Crimson Potion of Enlightenment f) 5 Pink Speckled Potions of Speed g) 12 Vermilion Potions of Heroism h) 11 Gold Speckled Potions of Berserk Strength i) 8 Scrolls titled "plum plicus" of Teleportation j) 12 Scrolls titled "etrito sper" of Magic Mapping k) 13 Scrolls titled "que obvinque" of Blessing l) 5 Scrolls titled "lenus puto" of Holy Chant m) 3 Eucalyptus Staves of Identify (12 charges) n) a Tortoise Shell Ring of Intelligence <+3> o) a Rhodonite Ring of Dexterity <+6> p) an Onyx Ring of Accuracy (+18,+0) q) a Corundum Ring of Slaying (+3,+7) r) an Amethyst Ring of See Invisible s) a Quartzite Ring of Digging <+5> t) a Robe of Permanence [2,+16] u) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> v) a Pair of Iron Shod Boots of Stability [4,+5] [Character Quiver] 0) 8 Arrows (1d4) (+1,+4) 1) 9 Arrows (1d4) (+3,+6) 2) 8 Arrows (1d4) (+4,+6) 3) 15 Arrows of Slay Undead (1d4) (+5,+4) [Home Inventory] a) 2 Green Mushrooms of Vigor b) a Scroll titled "ardus reho" of Teleport Level c) 3 Mithril-Plated Wands of Stone to Mud (23 charges) d) a Copper Wand of Teleport Other (9 charges) e) 6 Lead Wands of Wonder (99 charges) f) a Golden Staff of Detect Evil (23 charges) g) an Ironwood Staff of Starlight (10 charges) h) 7 Oak Staves of Teleportation (54 charges) i) a Marble Ring of Strength <+2> j) a Rhodonite Ring of Dexterity <+2> k) 2 Jet Rings of Resist Fire and Cold l) an Onyx Ring of Accuracy (+16,+0) m) 2 Jasper Rings of Escaping <+4> n) a Bronze Ring of Free Action o) a Copper Amulet of Wisdom <+4> p) 3 Brass Amulets of Resist Lightning q) 2 Mother-of-Pearl Amulets of Resist Acid r) White Dragon Scale Mail of Craftsmanship [14,+21] s) the Cloak of Thorongil [1,+10] t) a Pair of Leather Sandals of Stability [1,+9] u) a Heavy Crossbow of Accuracy (x4) (+15,+7) v) 11 Bolts of Slay Dragon (1d5) (+3,+5) w) 13 Bolts of Flame (1d5) (+6,+4) x) 21 Bolts of Slay Giant (1d5) (+8,+6)
Comment