Hi guys.
I am very close to never play the game ever again.
My 14th high-elf ranger attempt died yesterday.
That makes me think:
1) What are the odds of winning the game?
If average player wins one in every 50 games, 14 does not sound too bad.
2) How much real time does it take to win the game on average?
I died mostly at dl 30-40, which takes me 10-16 hours of play.
I've seen someone mentioned 5 years to finally make it. Really???
3) Is it a game for masochists?
Spending weekends to carefully level-up a character and die instantly from out-of-blue breather is painful.
Is it pain just for pain, or is there really chance to learn something???
4) On deep diving.
My best run was with my very first attempt. I went to dl 43, and I played aggressively, dive deep. I played recklessly.
As I learnt more about Insta-Kill-you-Monsters in hard way, I started to play conservatively. Results become worse.
If I know game better, the results should improve, shouldn't they?
What do I do wrong?
My last character get permanent +15 speed and half of the inventory of artefacts, all 4 resistances on dl30.
I don't think I could ever get luckier. Guess what...
Ancient red dragon breathes fire. You die. And that dragon wasn't in line of my sight. And I didn't attack or attempted to attack him even once.
He just blew me out of the dark corner somewhere I could not see him.
Now, what do I learn from that lesson? Avoid getting anywhere close to Ancient dragons? Get two resistances before you come even close?
Detect monsters every other turn you make in the game? That is on level 30, how many other beasts like that all the way down to level 100?
To learn them hard way would make me play for years, that's for sure.
Some other mistakes
Casting phase door failed (10%), casting phase door failed (10%), using teleport stuff failed (7%), You die.
Mathematicallly, that is should be almost impossible to fail three attempts in a row. What do I learn from that??
Casting satisfy hunger (30%) failed, rest, failed(30%), rest, failed(30%), you are weak, failed(30%), faint, you die.
Again, mathematically that is almost impossible. What is the knowledge here?
Some other examples: 6 teleports right into middle of different monster packs. In a row. Of course you die.
Avoid maps with danger level higher than 3?
Drolem breathes poison: Ok, I get the sub-window open with all the monsters listed and I don't move until I look up all of them.
That makes game progress even slower.
Gravity hound: You feel slow -10. You die. Immediately escape any levels with gravity hounds??
I am very close to never play the game ever again.
My 14th high-elf ranger attempt died yesterday.
That makes me think:
1) What are the odds of winning the game?
If average player wins one in every 50 games, 14 does not sound too bad.
2) How much real time does it take to win the game on average?
I died mostly at dl 30-40, which takes me 10-16 hours of play.
I've seen someone mentioned 5 years to finally make it. Really???
3) Is it a game for masochists?
Spending weekends to carefully level-up a character and die instantly from out-of-blue breather is painful.
Is it pain just for pain, or is there really chance to learn something???
4) On deep diving.
My best run was with my very first attempt. I went to dl 43, and I played aggressively, dive deep. I played recklessly.
As I learnt more about Insta-Kill-you-Monsters in hard way, I started to play conservatively. Results become worse.
If I know game better, the results should improve, shouldn't they?
What do I do wrong?
My last character get permanent +15 speed and half of the inventory of artefacts, all 4 resistances on dl30.
I don't think I could ever get luckier. Guess what...
Ancient red dragon breathes fire. You die. And that dragon wasn't in line of my sight. And I didn't attack or attempted to attack him even once.
He just blew me out of the dark corner somewhere I could not see him.
Now, what do I learn from that lesson? Avoid getting anywhere close to Ancient dragons? Get two resistances before you come even close?
Detect monsters every other turn you make in the game? That is on level 30, how many other beasts like that all the way down to level 100?
To learn them hard way would make me play for years, that's for sure.
Some other mistakes
Casting phase door failed (10%), casting phase door failed (10%), using teleport stuff failed (7%), You die.
Mathematicallly, that is should be almost impossible to fail three attempts in a row. What do I learn from that??
Casting satisfy hunger (30%) failed, rest, failed(30%), rest, failed(30%), you are weak, failed(30%), faint, you die.
Again, mathematically that is almost impossible. What is the knowledge here?
Some other examples: 6 teleports right into middle of different monster packs. In a row. Of course you die.
Avoid maps with danger level higher than 3?
Drolem breathes poison: Ok, I get the sub-window open with all the monsters listed and I don't move until I look up all of them.
That makes game progress even slower.
Gravity hound: You feel slow -10. You die. Immediately escape any levels with gravity hounds??
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