... that almost read like bible verse!
. I probably even agree about the "easier" bit... until you know the systems of Sil by heart and can thus "win every time" or just abort if you realize that you're not going to win. I hear this happens a lot with Smiths. The fact that Sil is a (much much) shorter game in general favors this strategy. My main point is that: You can be a lot more ignorant of game systems and still win Angband (somewhat by luck), but that doesn't really apply to Sil. (Not to pick on Sil specifically, it just seemed like a comparison people 'round here would know. I actually think a better comparison is BGT:No-reload with an arcane spellcaster.)


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