Any tips for a newbie?

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  • Derakon
    replied
    Originally posted by Pete Mack
    Brings back old memories: Azriel breathes nether.You die.
    Yep, that's a classic. Gotta be careful when you're near the edge of the screen! If you aren't already, I strongly suggest making the main game window as large as possible.

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  • Pete Mack
    replied
    Brings back old memories: Azriel breathes nether.You die.

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  • robbiodobbio
    replied
    RIP Gimboid.

    Osse (offscreen) breathes nether. You die.

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  • Estie
    replied
    Originally posted by robbiodobbio
    Maybe carry robe of perm and swap it in when fighting vampires/drainers?

    Also just got Theoden's axe, grants telepathy! But doesn't do anywhere near as much damage as Careth, think I'll carry theoden for exploring then swap in Careth when fighting anything tough.

    I assume Theoden will do more damage once I get STR and DEX up a bit.
    Robe. I would use the elven mail if it had poison or maybe disenchantment resistance; otherwise, I prefer the sustains.

    Having a weapon with ESP is always a mixed blessing. Sooner or later, youll end up swapping weapons a lot.

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  • robbiodobbio
    replied
    Maybe carry robe of perm and swap it in when fighting vampires/drainers?

    Also just got Theoden's axe, grants telepathy! But doesn't do anywhere near as much damage as Careth, think I'll carry theoden for exploring then swap in Careth when fighting anything tough.

    I assume Theoden will do more damage once I get STR and DEX up a bit.

    Leave a comment:


  • robbiodobbio
    replied
    I've just found Augmented Chainmail of Elvenkind that gives me high AC and res acid, fire, frost, dark, lightening +1 stealth but I've also got a robe of permanence that gives less AC same resists except sound not dark and sustains stats and lifeforce.

    Which one should I be wearing? Keep getting life force drained by ghosts and vampire bats and don't seem to be finding many life levels potions.

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  • Ingwe Ingweron
    replied
    Originally posted by nic
    If you managed to get to level 100, you have most of what you need.

    You will need: ...

    + 10+ (*Heal* and/ or Life)
    + 10+ Healing potions

    ...

    Good luck!
    Don't know that you actually need so many heals. It depends. See this related thread... http://angband.oook.cz/forum/showthread.php?t=8038

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  • PowerDiver
    replied
    Originally posted by nic
    + Scrolls of *Destruction*
    if Morgoth brings friends, teleport away Morgoth and *Destroy* his friends.
    That's if the friends you fear are non-uniques. If there are a lot of dangerous uniques nearby, then destructing them is a mistake because it allows M to summon them again. It may be better to teleport self and hope M can find you but the uniques cannot.

    Only do this once if you do it at all. Random teleportation on a level full of nasties is a very bad idea.

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  • nic
    replied
    How hard to kill Morgoth?

    Not so hard, actually.
    If you managed to get to level 100, you have most of what you need.

    You will need:

    + Phase door -scrolls
    when he brings som friends, you should make sure not to fight them all
    at the same time

    + 6+ rods of teleport monster (or spell book)
    to get rid of Morgoth friends

    + Scrolls of *Destruction*
    if Morgoth brings friends, teleport away Morgoth and *Destroy* his friends.

    + 10+ (*Heal* and/ or Life)
    + 10+ Healing potions

    + Speed 30 or more

    Stay above 600 HP at all times. if you have 646 Heal is enough,
    but I'd drink a *Heal* at 555...


    And... play slowly.


    Good luck!

    /nic

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  • robbiodobbio
    replied

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  • robbiodobbio
    replied
    Ok cool, just found "Careth Asdriag" it rocks.

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  • Derakon
    replied
    Originally posted by robbiodobbio
    Cheers for the tips, got a bit more backpack space now.

    Picked up a robe of permanence and shield of resist so got the basics covered, along with sound and free action, still no poison resist though, when am I gonna start meeting the gas breathers?

    Currently in the high DL 20s, clearing most levels to get good loot, rather than diving fast. Fights aren't really that challenging right now, when do I get fear resist? CL30? Is that right?
    Warriors get protection from fear at clvl 30, yes.

    Drolems and AMHDs are the first really big gas breathers, and they don't show up for awhile yet. They're native to dlvls 44 and 43, respectively, but they're also both really rare, so I'm honestly not that fussed if I don't have poison resist by those depths. Just try to hang onto any sources of it you do find.

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  • robbiodobbio
    replied
    Cheers for the tips, got a bit more backpack space now.

    Picked up a robe of permanence and shield of resist so got the basics covered, along with sound and free action, still no poison resist though, when am I gonna start meeting the gas breathers?

    Currently in the high DL 20s, clearing most levels to get good loot, rather than diving fast. Fights aren't really that challenging right now, when do I get fear resist? CL30? Is that right?

    Leave a comment:


  • Pete Mack
    replied
    Ditch the *thanc, CLW, and !Berserk. Keep !Hero til Cl 30. It's not really useful as a warrior. (As priest it's a different story.)
    curing is better than nothing. Works fine on blind/poison. Not so well for conf/stun. Use pots if you are in a bind on those, or better still, _Teleport before it happens. _Tele is more important in ironman, since healing pots are less common.

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  • Derakon
    replied
    Copy/paste from comments I made on the ladder:

    You can probably ditch CLW, Heroism, Berserk Strength. You'll get innate pFear in another 5 levels at which point you can definitely ditch Heroism/Berserk Strength but in the interim if you get frightened, just shoot things with your bow (and find a better bow ). Curing rod/staff is probably not very helpful because your magic device skill is bad and gets even worse when you're blind/confused/poisoned.

    Amulet is junk, stone to mud is probably junk (try digging through granite with Forasgil; you might be surprised). Ring of Acid is junk; you'd be better off with more arrows. Speaking of, bolts and shots are junk; only carry ammo you can use. Narthanc is junk.

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