There isn't a "correct" way to play Angband (or DCSS for that matter) except to say that the correct way is one in which you are having fun. If that means clearing levels, then you should do that. Angband let's you do either, (dive or clear or something in between). The game doesn't judge you for the choices you take, and we shouldn't either.
Now, what is true is that Angband and DCSS are both balanced around a certain play style. In DCSS the balance is (relatively) easy, ensure the player has access to enough gear and enough XP to hit max level after clearing the Lair, the two Lair branches, the Vaults, the Orcish Mines, and is at the portal to Zot.
Angband balance is harder and it's a constant adjustment between stat generation and player feedback. If anything it's roughly balanced around something like 99% chance of success if you clear levels 1-99 once. Normal "optimum" playstyle involves hard diving to 95-99 and scumming for gear there, but this isn't necessarily fun (in fact I dislike it, so I don't do it.) You have a very good chance of getting enough gear by clearing ~50% of the good stuff of levels (taking care to loot vaults) and only visiting each level once. Regardless optimum playstyle isn't equivalent to funnest playstyle, so as long as you aren't competing for something like playcount, it's worth it to choose the fun play style, even if it's horridly suboptimal. If clearing levels 5-10 three times each is fun, then knock yourself out.
I don't think this is accurate, but I'm not entirely sure. From my plays of DCSS it appears that "max sight" is one square further than "max range" which is independent of the screen. Both of these are much smaller in Angband, I think around 8 squares or so. I prefer the DCSS range settings.
Now, what is true is that Angband and DCSS are both balanced around a certain play style. In DCSS the balance is (relatively) easy, ensure the player has access to enough gear and enough XP to hit max level after clearing the Lair, the two Lair branches, the Vaults, the Orcish Mines, and is at the portal to Zot.
Angband balance is harder and it's a constant adjustment between stat generation and player feedback. If anything it's roughly balanced around something like 99% chance of success if you clear levels 1-99 once. Normal "optimum" playstyle involves hard diving to 95-99 and scumming for gear there, but this isn't necessarily fun (in fact I dislike it, so I don't do it.) You have a very good chance of getting enough gear by clearing ~50% of the good stuff of levels (taking care to loot vaults) and only visiting each level once. Regardless optimum playstyle isn't equivalent to funnest playstyle, so as long as you aren't competing for something like playcount, it's worth it to choose the fun play style, even if it's horridly suboptimal. If clearing levels 5-10 three times each is fun, then knock yourself out.
Nothing can attack you when it isn't in LoS and LoS is exactly what you see on the screen.
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