Advice needed

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  • desstorm
    Scout
    • Mar 2015
    • 28

    Advice needed

    After playing for years now, I always tend to get stuck in item choices... so i thought let's try the community

    please check my http://angband.oook.cz/ladder-show.php?id=17576 dump.

    Have I been lucky with so many missile launchers?!

    Can't choose. Is rConf worth the damage loss. Is the buckland in the long run equal to any of the long bows with the better arrows?

    thanx for any advice
  • MattB
    Veteran
    • Mar 2013
    • 1214

    #2
    Hi Desstorm!

    Firstly, ther's no point holding onto both the long bow of accuracy and the long bow of power. There's not much difference in utility between the two, but I would say make your choice and drop the other one.

    Secondly, yes pConf is crucial for a ranger and, in my opinion (others may disagree), worth the drop in damage. For now. You will find other sources of pConf and then you can switch to another launcher.

    Thirdly, yes that Buckland is way, way superior to your other launchers in dmage output. Whether that is negated by the Rangers' extra shots I'm not sure. you'll have to experiment. But wait until you get to clvl40 before ditching it.

    Hope that helps.
    Have fun and good luck!

    Comment

    • mushroom patch
      Swordsman
      • Oct 2014
      • 298

      #3
      I guess this is the part where I post about how you don't need any resistances except base and free action. In this particular case, that short bow is terrible and you need to switch to one of the long bows (the extra shots one looks best to me, but idk).

      re: confusion resistance, you just don't melee anything with confusion branded attacks. Once you've got that down, confusion is not a big deal. You get a saving throw against other common sources. You don't need confusion resistance.

      Comment

      • desstorm
        Scout
        • Mar 2015
        • 28

        #4
        tnx

        Thank you matt.

        I tried using the bow for the rconf ..
        and currently i do enough damage. So I'll go for the resist. until I can switch.

        and yes the damage on the buckland is tremendous... should've been my find on the hobbit rogue for now it outclasses the bow except for the best arrows.

        so i'll save my arrows and go for the buckland until better times... greater times..

        Happy 'Banding

        Comment

        • MattB
          Veteran
          • Mar 2013
          • 1214

          #5
          Originally posted by mushroom patch
          I guess this is the part where I post about how you don't need any resistances except base and free action.
          There is a big difference between needing something, and being less likely to survive without something.

          As ever, mileage may vary.

          Different minds lead to different builds.

          Or something.

          Comment

          • mushroom patch
            Swordsman
            • Oct 2014
            • 298

            #6
            Well, I should probably take back the "terrible" remark. At a total speed of 10, the important thing about the short bow is the +3 speed, not rConf (which is useless). I should've been more careful. The speed and low level of the character makes the short bow a reasonable choice.

            [Even so, you'd do much better damage with the long bow of extra shots. Like, much, much. And the sling of buckland is also better than any of your other launchers, even taking the ranger bonus into account.]
            Last edited by mushroom patch; March 30, 2015, 22:41.

            Comment

            • Derakon
              Prophet
              • Dec 2009
              • 9022

              #7
              Instead of getting protection from confusion on your gear, carry potions of Cure Serious/Critical Wounds. Either will completely clear confusion when drunk, and unless you're in melee with an enemy who has confusing melee attacks (Umber Hulks, Nightmares, Titans...any others?) that will prove entirely adequate. For the latter, either avoid them, or carry a Staff of Teleportation, which can be used when confused, albeit with a higher failure rate than usual.

              Comment

              • Quendus
                Scout
                • Jun 2007
                • 32

                #8
                Originally posted by Derakon
                unless you're in melee with an enemy who has confusing melee attacks (Umber Hulks, Nightmares, Titans...any others?)
                Thuringwethil has a confusing melee attack, which I won't be forgetting in a hurry.

                Comment

                • desstorm
                  Scout
                  • Mar 2015
                  • 28

                  #9
                  I guess since I die a lot .. a lot.. mostly due to stupidity.. I tend to go for the safe side.

                  I go for the +3speed and the rconf for now and of course swith asap.

                  Better to find less good launchers

                  I'll post my death later on

                  Comment

                  • MattB
                    Veteran
                    • Mar 2013
                    • 1214

                    #10
                    Originally posted by Quendus
                    Thuringwethil has a confusing melee attack, which I won't be forgetting in a hurry.
                    Thanks Dude! I'd forgotten about that little yarn and enjoyed reading it a second time.

                    Comment

                    • Derakon
                      Prophet
                      • Dec 2009
                      • 9022

                      #11
                      Originally posted by desstorm
                      I guess since I die a lot .. a lot.. mostly due to stupidity.. I tend to go for the safe side.
                      Just keep in mind that by doing more damage, you reduce the number of turns enemies have in which to attack you, so a strong offensive should factor into your "safe side" calculations.

                      One of the big reasons why Angband remains an interesting game after all this time is that you can't ever be "safe". You need to learn to manage the threats you face without having a blanket protection against them. Not that pConf isn't valuable, of course, but it's entirely possible to do without it, and being able to do so will probably make you a more successful player.

                      Comment

                      • AnonymousHero
                        Veteran
                        • Jun 2007
                        • 1393

                        #12
                        Originally posted by Derakon
                        Not that pConf isn't valuable, of course, but it's entirely possible to do without it, and being able to do so will probably make you a more successful player.
                        ... in the long term. In the beginning you will make mistakes and probably(!) die. If you're very attached to your current character, I'd suggest caution. Otherwise, go for a different strategy! If you're starting a new character, I'd suggest not getting attached to the character and trying a more offense-oriented character.

                        That which (nearly) kills you in Angband only makes you learn more monster stats, tactics, the value of speed/rBase/&c, spells, items and risk mitigation strategies. (What, were you expecting a snappy catchphrase?).

                        EDIT: Sorry, atrocious grammer and spellink.
                        Last edited by AnonymousHero; March 31, 2015, 19:29.

                        Comment

                        • MattB
                          Veteran
                          • Mar 2013
                          • 1214

                          #13
                          Originally posted by AnonymousHero
                          That which (nearly) kills you in Angband only makes you learn more monster stats, tactics, the "value of speed/rBase/&c, spells, items and strategies. (What, were you expecting a snappy catchphrase?).
                          I still think it would make a good T-shirt (albeit a slightly nerdy one).

                          Comment

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