I have a habit of holding on to consumable magic items--items with one use, or even items with charges--as long as possible. I keep wands until I decide I'm not going to use them anyway, so I sell them. (I'm playing version 3.4.0., so the default is to allow selling.) There are also a number of items, most notably mushrooms, that I have a tendency to never use at all.
This strategy seems to make sense to me, but it comes with the knowledge that I've never come close to winning a game. I think the best I've ever done is gotten a warrior to dungeon levels in the 30's. Usually I'm dead in the 20's. So I'm asking now, is there a better strategy for using "consumables"? Should I just use them and rely on the random appearance of items to take care of my character in the future? Are there items that you tend to ignore, especially at higher levels? For those who successfully get to the endgame, what is your pattern of the use of consumables?
Thanks in advance for any replies!
This strategy seems to make sense to me, but it comes with the knowledge that I've never come close to winning a game. I think the best I've ever done is gotten a warrior to dungeon levels in the 30's. Usually I'm dead in the 20's. So I'm asking now, is there a better strategy for using "consumables"? Should I just use them and rely on the random appearance of items to take care of my character in the future? Are there items that you tend to ignore, especially at higher levels? For those who successfully get to the endgame, what is your pattern of the use of consumables?
Thanks in advance for any replies!
Comment