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s) the Morning Star of Findorn (2d6) (+13,+12) [+21] <+2> Found lying on the floor at 3000 feet (level 60). +2 strength, intelligence, wisdom, dexterity, tunneling. Slays animals, evil creatures, undead, demons, orcs. *Slays* dragons. Branded with acid. Provides immunity to fire. Provides resistance to lightning, light, disenchantment. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Aggravates creatures nearby. When activated, it confuses all non-unique creatures within line of sight. Takes 147 to 180 turns to recharge at your current speed. Your chance of success is 93.1% Combat info: 1.1 blows/round. With +4 STR and +0 DEX you would get 1.3 blows With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 46.2 vs. animals, 46.2 vs. evil creatures, 55.1 vs. undead, 55.1 vs. demons, 55.1 vs. orcs, 55.1 vs. creatures not resistant to acid, 73 vs. dragons, and 37.2 vs. others.
Full character dump is here http://angband.oook.cz/ladder-show.php?id=17474
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