Possible pseudo-ID bug in 3.5.1

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  • Jungle_Boy
    Swordsman
    • Nov 2008
    • 434

    Possible pseudo-ID bug in 3.5.1

    I think there may be something funny happening with Pseudo-ID. My current character is a mage with terrible pseudo-id, however, it seems like when one item in your inventory gets pseudo-ID all of the others do as well regardless of how long you have been carrying them. I've seen this a couple times, all of a sudden you get 5-6 feelings and everything is "ID'ed".
    My first winner: http://angband.oook.cz/ladder-show.php?id=10138
  • Derakon
    Prophet
    • Dec 2009
    • 9022

    #2
    The game does pseudo-ID passes through your pack at intervals, and each item has a chance to ID each interval. If the chance is high enough then it's very common to see lots of items get pseudo'd in a single pass. Pseudo-ID in general is far more likely to happen nowadays than it used to, as the devs have largely concluded that the ID "minigame" is dumb (at least when it comes to equipment).

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    • Jungle_Boy
      Swordsman
      • Nov 2008
      • 434

      #3
      I see. I always thought it was a function of how long you were carrying an item. My guess is I leveled up between passes increasing the pseudo-ID chance and getting everything on the next pass. I don't think it was a matter of having a high chance as some of the items I had been carrying for quite some time.
      My first winner: http://angband.oook.cz/ladder-show.php?id=10138

      Comment

      • Bogatyr
        Knight
        • Feb 2014
        • 525

        #4
        I encountered the odd situation yesterday when as a mage, and after reaching level 11 and thus the identify spell, I went back home in town to ID all the early low level items I'd encountered and stored there, and every single time I picked up an un-ID'd item from home, and left to cast the spell, it pseudo-ID'd immediately, about 7-8 times in a row.

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        • PowerWyrm
          Prophet
          • Apr 2008
          • 2987

          #5
          In latest Angband, pseudo-id is now instant when you reach clvl20.
          PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

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          • Timo Pietilä
            Prophet
            • Apr 2007
            • 4096

            #6
            Originally posted by PowerWyrm
            In latest Angband, pseudo-id is now instant when you reach clvl20.
            I think it even does full ID if item is just {good} after a while. I picked up some bolts that pseudo-ID as {good} and some time later they got full ID without me using them. I don't recall previous versions doing that.

            Comment

            • Bogatyr
              Knight
              • Feb 2014
              • 525

              #7
              Originally posted by Timo Pietilä
              I think it even does full ID if item is just {good} after a while. I picked up some bolts that pseudo-ID as {good} and some time later they got full ID without me using them. I don't recall previous versions doing that.
              Ah this explains it then, thanks.

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