I got the Impression i find some item types more often with one class than with others. So does race and/or class influence the probabilities of Drops?
does race and/or class influence drops?
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It must be very carefully obfuscated in the source code, but I'm *sure* there is a mechanism that means that mages always find the priest books first and vice versa.
My current theory is that the early developers got Ken Thompson to include it in everyone's C compilers. This also explains why pyrel petered out: the current developers haven't managed to get a suitable handle on Guido yet.Comment
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General fact about humans: we are very very bad at making statistical inferences from observations.
Also, the variance in a game like angband is crazy high. If you only compare two or three characters all bets for any comparison are off.
You might have a little bit of a point from the fact that different chars play differently. A HT warrior that sees a room full of orcs will clean it out, a gnome mage might skip it and concentrate on a single high value target instead. So if the two chars reached the same char level they haven't killed the same kind of monsters and that may make a difference to the expected loot they have found.Comment
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I had the same inference problem with ?Acquirement and the location of their reading (e.g., on an "8" square in a vault would produce better results than elsewhere). It took Derakon and Nick awhile to disabuse me of that erroneous belief.“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are DeadComment
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