Most Lethal and Most Irritating Non-Uniques?
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Hm, perhaps my fear of Aether hounds is irrational. I don't remember ever letting them breathe on me in vanilla, so maybe you're right.Comment
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1. Grandmaster Mystic
Only because I didn't know about "knocked-out" status the first time I fought one.
2. Ochre jelly
Can't get away from them and they ruin your gear.
3. Gravity hound
If you don't know a pack is in the room you're in, you have a high chance of ending up dead.
4. Hummerhorn
If you don't have pConf, these breeders can spell disaster.
5. Great Wyrm of Balance
Very dangerous until you have all high resists covered, they often summon more Great Wyrms.
6. Magic mushroom patch
Hallucination
7. Nexus hound
"You sink through the floor."
8. Pit Fiend
Summoner able to deal massive damage.
9. Nexus quylthulg
Often teleports you away, cannot be detected by telepathy.
10. Greater balrog
Summoner that often burns up everything on the floor.Comment
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For me, I think gravity and plasma hounds are top of list, I have lost quite a few chars when I teleport away from tricky situation into room where there is pack or two of mentioned houds, knocked char out and then slowly killed.
Grand master mystic are real PitA like mentioned earlier posts.
Drolems are killers when they manage to suprise you, and since they are not seen by ESP, running to detection edge is occasionally risky when drolem is out of sight
11 headed hydras in pack are also lethal, as they breath hellfire which stunsComment
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I find the cytoplasms irritating; at the very least I have to swap gear to get my acid immune item on. I haven't found the other two all that irritating; perhaps I typically only encounter them when I am powerful enough to deal with them.Comment
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