What is your top 10 list for most lethal non-uniques? What about most irritating ones?
I like the tactical aspects of Angband more than anything else, so I like to seek out a battle and find ways to win it, rather than run away. But sometimes, ya just gots to run away, unless you can teleport or banish them away.
Grand Master Mystics probably are on my Top 10 list in both categories. They seem to be able to kill anybody, and they are extraordinarily aggravating. Even minor mystics are aggravating.
Quylthulgs are always irritating and deep in the dungeon, the nastier ones can be a royal pain in the ass, if in a hard to get to place, because they just pop out nasties at you. A game or two back, I had a randart with banishment, and every vault I'd tackle, I'd sweep out all the Quythulgs first, as a matter of principle.
Hellhounds may be my top most irritating non-unique and I absolutely adore it when I get what ever powers/equipment I need so that they are no longer a bother to me. When that happens, I will go out of my way to squash a hellhound, so much residual irritation I still have at them. I view them like many people view house centipedes.
Obviously, hounds in general are irritating and some of the later ones are also pretty deadly. Time Hounds seem particularly irritating to me; I had one randart which protected me from them (restoration? I forget what exactly it had), so then I didn't have to avoid them. But most of the time, I don't like to have to deal with them.
I don't like the major vampires, primarily because the experience points you get for killing them do not seem equal to their irritation.
Drujs I also find very irritating and a good subject for banishment if I have that handy.
I like the tactical aspects of Angband more than anything else, so I like to seek out a battle and find ways to win it, rather than run away. But sometimes, ya just gots to run away, unless you can teleport or banish them away.
Grand Master Mystics probably are on my Top 10 list in both categories. They seem to be able to kill anybody, and they are extraordinarily aggravating. Even minor mystics are aggravating.
Quylthulgs are always irritating and deep in the dungeon, the nastier ones can be a royal pain in the ass, if in a hard to get to place, because they just pop out nasties at you. A game or two back, I had a randart with banishment, and every vault I'd tackle, I'd sweep out all the Quythulgs first, as a matter of principle.
Hellhounds may be my top most irritating non-unique and I absolutely adore it when I get what ever powers/equipment I need so that they are no longer a bother to me. When that happens, I will go out of my way to squash a hellhound, so much residual irritation I still have at them. I view them like many people view house centipedes.
Obviously, hounds in general are irritating and some of the later ones are also pretty deadly. Time Hounds seem particularly irritating to me; I had one randart which protected me from them (restoration? I forget what exactly it had), so then I didn't have to avoid them. But most of the time, I don't like to have to deal with them.
I don't like the major vampires, primarily because the experience points you get for killing them do not seem equal to their irritation.
Drujs I also find very irritating and a good subject for banishment if I have that handy.
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