I'm curious about having some late game monsters that breed--if not explosively, let's say semi-explosively. Wouldn't it be interesting, for example, to have an "Agent Smith" sort of demon? It wouldn't have to be the most powerful demon around, but the sucker clones itself...
Doing More With Breeds Explosively?
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Wall monsters can be pretty intense in Zangband.
Replicating gun turrets in Steamband too.
This is a pretty good idea. Bringing back old effects for the late game in general is a fresh idea. (like Shrieking Morgoth suggestion)
Summoning acts like explosive breeding, but can only happen in LOS. Nerfing Anti-summon-corridors by bringing back breeders! Probably a vortex, elemental (or wall), or ghost would make the most flavor sense. Dreads that breed explosively :O -
I'm curious about having some late game monsters that breed--if not explosively, let's say semi-explosively. Wouldn't it be interesting, for example, to have an "Agent Smith" sort of demon? It wouldn't have to be the most powerful demon around, but the sucker clones itself...
Personally, I don't find breeding to be all that interesting of the mechanic. And while having a passwall or eatwall breeder for the late game seems like it might be interesting, in reality it'll probably be super annoying, and might even start causing things like game lag if enough of the critters get produced.
We could also consider stuff like monster spawners as something like a half measure. Although I get leery about stuff like this because I know that players will choose a boring way to play if it gives results, and farming spawners is both boring and will give good results.Comment
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We could also consider stuff like monster spawners as something like a half measure. Although I get leery about stuff like this because I know that players will choose a boring way to play if it gives results, and farming spawners is both boring and will give good results.Comment
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Vampires in some forms have charmed followers. Vampires could summon thralls (older/stronger = more?) to mob @.Comment
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Greater wall monsters are insane. I added them in PWMAngband and they can easily kill a high level character.PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!Comment
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My "favourite" breeder is from TomeNET.. Though it might be from somewhere else originally. Unmaker, not detected by ESP, breeds, eats walls, drains stats in melee, breathes chaos. Oh and has base immunity and a nice set of resists.
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I generally find breeders more annoying then interesting. My problem is 2 situations:
1. you can clear them just faster then they breed & there's something worthwhile in the room.
This is just tedious. Eventually your going to win but it's going to be slow, repetitive play.
2. You can't clear them & they can't kill you.
So you've got a stalemate where your stuck surrounded unless you can teleport out. I guess the extreme case of this is an effective loss, but most cases are going to be borderline - "If I just plug away at this forever, maybe I'm not dead..."Comment
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I guess the problem comes with the fact that you can change dungeon levels pretty easily in angband and nothing is really lost if you do so. So whenever some breeder population gets out of control, you just leave the level. I'm not sure whether late game breeders would improve the game as long as this is the default solution.
I guess if you have a breeder unique, that would force you to kill it before facing the big M because you don't want to a have a breeder infection during that fight, but then the unique Q and various other summoners essentially do that already.Comment
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My "favourite" breeder is from TomeNET.. Though it might be from somewhere else originally. Unmaker, not detected by ESP, breeds, eats walls, drains stats in melee, breathes chaos. Oh and has base immunity and a nice set of resists.
http://koti.mbnet.fi/mikaelh/tomenet...onster.php?815PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!Comment
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