After finishing MattB's grueling but fun challenge using only fists for damaging monsters, there are a few things I'd request for fists, after the recoding, of course .
1. Fists should have at least some chance of a critical hit. c.f., a shot to the kidneys, liver, throat, breaking ribs, etc.
2. Gloves that glow with flame, chill with frost, or drip with acid should cause some extra damage to unresisting monsters when striking with fists, even if they don't brand equipment with such damage.
3. Equipment that brands weapons (e.g., randarts) ought to give fists the same benefit. Imagine, fists of flame! Compare ?Monster Confusion, it works with fists, but brands don't...?
1. Fists should have at least some chance of a critical hit. c.f., a shot to the kidneys, liver, throat, breaking ribs, etc.
2. Gloves that glow with flame, chill with frost, or drip with acid should cause some extra damage to unresisting monsters when striking with fists, even if they don't brand equipment with such damage.
3. Equipment that brands weapons (e.g., randarts) ought to give fists the same benefit. Imagine, fists of flame! Compare ?Monster Confusion, it works with fists, but brands don't...?
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