Currently it feels that the vast majority of times a single slay weapon drops, it simply contributes to the Too Much Junk issue. Previous forum discussions seem to show very, very rarely are these weapons used.
I noticed recently that weapons of *slay troll* gives Regeneration. I liked this and used the weapon for a few clevels (about the only time I have used a single slay).
I started thinking how weapons for slay orc, troll, giant, demon, undead, dragon could be made more attractive, while keeping the 'single slay' theme.
Here's what I came up with
Drop all *slay* weapons, and just make "slay" x5 damage by default.
Otherwise
Orc
Giant
Troll
Demon
Slay Undead
Dragon
I noticed recently that weapons of *slay troll* gives Regeneration. I liked this and used the weapon for a few clevels (about the only time I have used a single slay).
I started thinking how weapons for slay orc, troll, giant, demon, undead, dragon could be made more attractive, while keeping the 'single slay' theme.
Here's what I came up with
Drop all *slay* weapons, and just make "slay" x5 damage by default.
Otherwise
Orc
- 5 x Damage against Orcs
- Resist Darkness (because Orcs have this, but probably useless due to the depths Orcs are vs depths of Darkness attacks)
- Telepathy of Orcs (vaguely akin to sting glowing blue near orcs)
- 5% chance on hit to scare orcs (somewhat akin to Glamring and Orchrist terrifying orcs)
- +1 STR
Giant
- 5 x Damage against Giants
- +5 STR
- -5 Stealth
Troll
- 5 x Damage against Trolls
- +3 CON
- Grants Regeneration
Demon
- 5 x Damage against Demons
- Resist Fire
- Can activate to resist Fire
- pConf
Slay Undead
- 5 x Damage against Undead
- Resistance to cold
- Can activate to resist cold
- See Invisible
- pFear
Dragon
- 5 x Damage against Dragons
- Grants 1 - 2 random resists, including high resists
- Activate for Detect Treasure
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