Dear Folks,
having time to play currently, i am trying to win the game with a mage class type currently. Some questions and observations during my gameplay:
1. I am using "monster recal" Information in a sub-window. In the description of a Monster there is (usually) a %hit probabilty for melee combat. Is there anything the same available for shooting?
2. There is always the Addition '(If you can see it)'. Does it mean the hit probability changes depending on the fact if i can see or not see a Monster?
3. Average Damage on weapons revealed with the Inspect command:
Is the average damage calculation made by assuming that each blow will hit the Monster?
4. The mage spell 'lightning bolt' should be re-named in 'lighning beam', since it always beams.
5. What does the stun effect do? I was not able to notice anything. Should it make you unable to move?
6. Is there a way to Speed up spell graphics? Especially the Meteor spell is kinda nerving if you shoot 4 Meteors at a distant target.
7. How does resistance nether work? I thought it reduces damage somewhere between 1/3 and 2/3 of the Maximum damage. In the current game a Death Drake breathed nether on me. I dropped from full (475 hp) to 203 hp. So i got 272 nether damage with resistance nether active. The Monster description says the Drake can breath for 308 damage. Bug?
8. The Long sword 'Anguirel' is branded with venom but hast resistance to Elec instead of Poison. Bug?
9. It Looks like mana storm will have a 14% fail Chance on Level 50 with Maximum int (18/***). Is there a way to reach the 0% or is it intended to be this way?
Thanks for usefull comments on all or single Points.
Cheers,
Tibarius
having time to play currently, i am trying to win the game with a mage class type currently. Some questions and observations during my gameplay:
1. I am using "monster recal" Information in a sub-window. In the description of a Monster there is (usually) a %hit probabilty for melee combat. Is there anything the same available for shooting?
2. There is always the Addition '(If you can see it)'. Does it mean the hit probability changes depending on the fact if i can see or not see a Monster?
3. Average Damage on weapons revealed with the Inspect command:
Is the average damage calculation made by assuming that each blow will hit the Monster?
4. The mage spell 'lightning bolt' should be re-named in 'lighning beam', since it always beams.
5. What does the stun effect do? I was not able to notice anything. Should it make you unable to move?
6. Is there a way to Speed up spell graphics? Especially the Meteor spell is kinda nerving if you shoot 4 Meteors at a distant target.
7. How does resistance nether work? I thought it reduces damage somewhere between 1/3 and 2/3 of the Maximum damage. In the current game a Death Drake breathed nether on me. I dropped from full (475 hp) to 203 hp. So i got 272 nether damage with resistance nether active. The Monster description says the Drake can breath for 308 damage. Bug?
8. The Long sword 'Anguirel' is branded with venom but hast resistance to Elec instead of Poison. Bug?
9. It Looks like mana storm will have a 14% fail Chance on Level 50 with Maximum int (18/***). Is there a way to reach the 0% or is it intended to be this way?
Thanks for usefull comments on all or single Points.
Cheers,
Tibarius
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