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3.5 How to disable fuzzy detection?
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Cold_Heart
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Mar 2012
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#1
3.5 How to disable fuzzy detection?
March 7, 2014, 13:56
Is there an option to disable fuzzy detection and make it work the same as in pre-3.4? If there is no option, is there a source code patch?
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Mondkalb
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#2
March 7, 2014, 13:57
That's why I'm playing with rogues ...
My Angband winners so far
My FAangband efforts so far
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Cold_Heart
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#3
March 7, 2014, 14:00
Originally posted by
Mondkalb
That's why I'm playing with rogues ...
I've play cleric and I consider fuzzydetection to be for me a game breaking bug so I'm asking for a solution?
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takkaria
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#4
March 7, 2014, 15:02
Originally posted by
Cold_Heart
I've play cleric and I consider fuzzydetection to be for me a game breaking bug so I'm asking for a solution?
Insert the statment "full = TRUE;" in spells2.c at line 740, that will turn off fuzzy detection across the entire game.
takkaria whispers something about options. -more-
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