I'm wearing a pair of Soft Leather Boots of Wormtongue(-8,-8)(2+1)[+3]. I've uncursed them and they add +3 to speed, stealth, intelligence and Dexterity BUT they have the to hit/damage downside. Is there any way to reduce the negative hit/damage stats?
Soft Leather Boots of Wormtongue
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No, as the Enchant to-dam/to-hit scrolls won't even consider the boots.
They're useful if your melee is already awful relative to your ranged attacks, but they are not endgame material.Zaiband: end the "I shouldn't have survived that" experience. V3.0.6 fork on Hg.
Zaiband 3.0.10 ETA Mar. 7 2011 (Yes, schedule slipped. Latest testing indicates not enough assert() calls to allow release.)
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I seem to find the Wormtongue's boots almost as often as the *thancs. It seems to me they would be very nice for mages who almost never melee anyway. too bad I almost never play mages.Will_Asher
aka LibraryAdventurer
My old variant DaJAngband:
http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)Comment
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This is what aggravation is meant to introduce but generally it just brings about a situation where you stockpile all this stuff that all aggravates and don't put any of it on until you want to wear all of it.
Mind you, deep artifacts should just be outright powerful magic that makes for an awe inspiring kit. But there should be enough variety that it is silly for a mage to wear the same kit as a warrior...Comment
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For normal cursed items, Remove Curse will do the trick. For heavily cursed, you need *Remove Curse*. For both, trying to enchant the item has a chance of breaking the curse even if the enchantment fails -- you'd have to use Enchant Armor on Wormtongue, of course, but either Enchant Weapon To-Hit or To-Dam would work (unreliably) on Calris, say.Comment
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(-8,-8)? That rendered that piece of gear unusable. Might as well remove it from game.Comment
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You know this made me think.
Maybe it would be a good thing to move the plusminus egos to be more class or build dependent. Instead of being only short term items.
So you have items that a mage would throw away, and warrior would pay much money for. Those even exist already with most gauntlets.
On the other side mages do like rings of escaping, while a warrior never would wear one.
There could be more items like this. Maybe even artifacts ( the 9 or 7 rings maybe).My Angband videos : http://www.youtube.com/view_play_lis...385E85F31166B2Comment
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If I remember correctly, the boots of Wormtongue I found in my 3.2 game were not heavily cursed. Using the priest spell of Remove Curse did the trick.
I think I wore them to remove the curse too.A(3.2.0) C "Angdiira II" DP L:36 DL:44(2200') A+ R+ Sp w:Whip of Westernesse(+10,+10)(+2)
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