I hit a couple of issues with 3.4.1 while playing in the competition:
1) I was standing next to a Glyph of Warding, and the monster I was fighting "cackled evilly about traps", and the glyph was deleted (and replaced by a trap).
2) The game gives inconsistent information about whether Osse resists nether. At one point, I hit him with a "Rend Soul" attack, and the combat message said that he resisted it, but the information on the "r"ecall screen says that he does not resist nether.
3) A very long standing and very minor issue: the "Rune of Protection" scroll actually creates a "Glyph of Warding". I realize these are the same thing, but the game really ought to choose a single name for the thing and stick with it.
1) I was standing next to a Glyph of Warding, and the monster I was fighting "cackled evilly about traps", and the glyph was deleted (and replaced by a trap).
2) The game gives inconsistent information about whether Osse resists nether. At one point, I hit him with a "Rend Soul" attack, and the combat message said that he resisted it, but the information on the "r"ecall screen says that he does not resist nether.
3) A very long standing and very minor issue: the "Rune of Protection" scroll actually creates a "Glyph of Warding". I realize these are the same thing, but the game really ought to choose a single name for the thing and stick with it.
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