First a question: is the to-hit chance calculation the same for ranged weapons as for melee? The monster info gives you a percentage estimate for your melee attack, if I have the same to-hit with my ranged weapon, do I have the same hit chance?
Second, I noticed, if you shoot an arrow at a sleeping monster but don't hit, the monster doesn't wake up. Not sure whether this also happens in melee but I think it does. Question is whether this is intended behaviour. With a melee weapon, I would think of a miss as hitting the monster but failing to do damage, which should still wake monsters up. With arrows it is more tricky, but the arrow still lands on the field where the monster is, so it seems it is also a hit but no damage.
Second, I noticed, if you shoot an arrow at a sleeping monster but don't hit, the monster doesn't wake up. Not sure whether this also happens in melee but I think it does. Question is whether this is intended behaviour. With a melee weapon, I would think of a miss as hitting the monster but failing to do damage, which should still wake monsters up. With arrows it is more tricky, but the arrow still lands on the field where the monster is, so it seems it is also a hit but no damage.
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