On macros...

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Wisp
    Scout
    • Jul 2007
    • 47

    On macros...

    Is there a way to make it so I always choose the option in a menu? The reason I ask is because I'm sick of making fire at nearest enemy macros and having to change them everytime I pick something up... Or maybe turn off the auto-organized inventory...
    Dubito, ergo cogito, ergo sum.
  • Pete Mack
    Prophet
    • Apr 2007
    • 6883

    #2
    I'm not sure what you mean, but the inventory organization problem can be solved with inscriptions. For example:

    Magic for Beginners {@m1@b1}

    will guarantee that the command m1 or b1 will always reference the first magic book, no matter where it shows up in inventory. (The same thing works with @f1 for arrows, etc.)

    Comment

    • Macavenger
      Rookie
      • Feb 2008
      • 14

      #3
      I think he's talking about macroing autofire at closest target with a ranged weapon.

      The standard way to do this is to make your fire macro something along the lines of "f1*t", with optional "\e" escape sequences in there if you want to shoot faster with it but possibly lose some information. To make this work, inscribe your arrows with "@f1". This way, rather than trying to shoot items from a specific inventory slot, it will try to shoot the items with the @f1 inscription. While 1 seems to be the most common, you can use any single digit number there - I personally prefer 5, so when I'm targetting a specific monster in a mob for multiple shots I can tap f55 easily to do it.

      Comment

      • Wisp
        Scout
        • Jul 2007
        • 47

        #4
        Let me see if I understand you, if you inscribe an ranged item with {@fx} then tappinf fx will always fire that item. That's exactly what I wanted to know.
        Dubito, ergo cogito, ergo sum.

        Comment

        • Macavenger
          Rookie
          • Feb 2008
          • 14

          #5
          As long as x is a number, yes. I'm pretty sure it won't work for other characters.

          Comment

          • Wisp
            Scout
            • Jul 2007
            • 47

            #6
            Ah. Thanks much.
            Dubito, ergo cogito, ergo sum.

            Comment

            Working...
            😀
            😂
            🥰
            😘
            🤢
            😎
            😞
            😡
            👍
            👎