I played with it as a +1/-1 for a while and my experience confirmed your hypothesis. +1/-1 is not large enough to be noticeable. +5/-5 might be too much though. My best idea was to do something like +2/-2 but weight it so that higher stats were more likely to be drawn from and lower stats were more likely to be added to. I had trouble getting that to work, mostly because of the dumb 18/xx scaling system.
However, nexus is still an interesting status effect without stat scrambling at all, which is what I've since defaulted to as my preferred play choice.
However, nexus is still an interesting status effect without stat scrambling at all, which is what I've since defaulted to as my preferred play choice.
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