So this is my character:
Luckily, not dead yet.
However, i feel a lack of dmg and sustainability (i can't outdamage uniques that can summon, even though they are at a extremely low lvl compared to me).
I had a few experiences that were in the same level of the game. A hobbit rogue, a drawf priest and a half-orc paladin. All three died in the 40s dlvl.
Mages is alot of fun, even though the early game was brutal. I just don't really want to have my character die like my rogue.(one shot kill from Kavlax because I didn't know how dangerous he is).
Something tell me that Exp gain does not equal to rate of dangerous.
I'm currently wondering on what should i do now, should i stay in the 40s and max my stats while trying to get some good items (and what should I focus on getting)? Or should I start diving a bit further (some of the normal critters look really nasty after probing).
Thanks for the help.
Luckily, not dead yet.
However, i feel a lack of dmg and sustainability (i can't outdamage uniques that can summon, even though they are at a extremely low lvl compared to me).
I had a few experiences that were in the same level of the game. A hobbit rogue, a drawf priest and a half-orc paladin. All three died in the 40s dlvl.
Mages is alot of fun, even though the early game was brutal. I just don't really want to have my character die like my rogue.(one shot kill from Kavlax because I didn't know how dangerous he is).
Something tell me that Exp gain does not equal to rate of dangerous.
I'm currently wondering on what should i do now, should i stay in the 40s and max my stats while trying to get some good items (and what should I focus on getting)? Or should I start diving a bit further (some of the normal critters look really nasty after probing).
Thanks for the help.
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