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  • fizzix
    Prophet
    • Aug 2009
    • 3025

    #31
    Originally posted by Magnate
    I like the original list, but don't like that each drops one exact book (even with only 10 or 20% chance). I'd like to see them drop the book below as well, so it's 20% chance of book 1 OR 2 (or books 2or3 or 3or4). It feels too easy to make them only drop a specific book.
    Does that functionality exist? It looks like each gets rolled eventually. I can give a 10% chance for book 1 and 10% chance for book 2. Then the drop breakdown would be:
    1% books 1 and 2
    9% book 1
    9% book 2
    81% no drop

    that's probably close enough I guess. Anyway, I'm going to make a new thread for this to discuss what wiz-stats runs turn up.

    Comment

    • Magnate
      Angband Devteam member
      • May 2007
      • 5110

      #32
      Originally posted by fizzix
      Does that functionality exist? It looks like each gets rolled eventually. I can give a 10% chance for book 1 and 10% chance for book 2. Then the drop breakdown would be:
      1% books 1 and 2
      9% book 1
      9% book 2
      81% no drop

      that's probably close enough I guess. Anyway, I'm going to make a new thread for this to discuss what wiz-stats runs turn up.
      Sorry, my mistake. I was thinking that a drop: line allowed you to specify a range of svals rather than a single item. You are right that two drop: lines is pretty pointless, as they are rolled separately.
      "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

      Comment

      • fizzix
        Prophet
        • Aug 2009
        • 3025

        #33
        Originally posted by Magnate
        Sorry, my mistake. I was thinking that a drop: line allowed you to specify a range of svals rather than a single item. You are right that two drop: lines is pretty pointless, as they are rolled separately.
        that's the approach I used anyway. Sometimes you'll get a double drop, but I think that's ok upon reflection.

        Comment

        • donalde
          Apprentice
          • Jun 2007
          • 86

          #34
          possible bug? .. or just strange feature?

          For test purposes I quaffed potion of brawn with maxed STR, STR did not change, but my CON dropped. No big issue on my stat gain phase hT Warrior, but this feature is bit stupid with maxed out stat, it cannot rise, so it should not drain other stat?

          Comment

          • fizzix
            Prophet
            • Aug 2009
            • 3025

            #35
            Originally posted by donalde
            For test purposes I quaffed potion of brawn with maxed STR, STR did not change, but my CON dropped. No big issue on my stat gain phase hT Warrior, but this feature is bit stupid with maxed out stat, it cannot rise, so it should not drain other stat?
            I think this behavior is appropriate.

            Comment

            • Derakon
              Prophet
              • Dec 2009
              • 9022

              #36
              I'm inclined to agree with fizzix -- the way I see it, the potion is a powerful but taxing brew -- you pay the tax even if you can't benefit from the power.

              Put another way, even if you're at maximal drunkenness, drinking more will still make your hangover worse.

              Comment

              • donalde
                Apprentice
                • Jun 2007
                • 86

                #37
                thanks fizzix and deragon for reply, it makes sort of sense.

                Another issue, I just looted randart:

                the Heavy Crossbow of Barimladh (x4) (+14,+22)
                Dropped by a Death knight at 1950 feet (level 39).

                Slays orcs.
                Provides resistance to lightning.
                Provides protection from blindness.
                Cannot be harmed by acid, electricity, fire, cold.
                Prevents paralysis.

                Since when shooters have had slays?

                Some lbow + 2 power and + 2 to shooting speed + slay evil would be way too overpowered on hands of ranger.

                Comment

                • Timo Pietilä
                  Prophet
                  • Apr 2007
                  • 4096

                  #38
                  Originally posted by donalde
                  Since when shooters have had slays?

                  Some lbow + 2 power and + 2 to shooting speed + slay evil would be way too overpowered on hands of ranger.
                  Bard did have slay dragon and Cubragol fire brand in 3.1.2. Cubragol still has fire brand (but it has lost the activation to brand missiles). Bard lost the slay dragon just because that was a tad too strong: x5 with ranger +2 shots with +10 enchanted seeker arrows= ((5+3)*(4d4+19+10))*3 = 936 against any dragon.

                  Comment

                  • emulord
                    Adept
                    • Oct 2009
                    • 207

                    #39
                    What?! It one shot Smaug. Bard is *supposed* to be stupidly powerful against dragons. Increase its rarity if thats a problem.
                    Some of the newer ego ranged weapons are stupidly good anyhow.

                    Comment

                    • Derakon
                      Prophet
                      • Dec 2009
                      • 9022

                      #40
                      No, the Black Arrow is supposed to be stupidly powerful against dragons. So far as we know, Bard's bow is just a normal bow -- I don't recall anything special being said about it in the text. It's his special arrow that he uses to make the kill that gets the extra description.

                      Unfortunately artifact ammunition isn't in the game yet, and were it added, we'd have to decide if it should be allowed to be broken when used (which in turn helps determine just how powerful it should be).

                      Comment

                      • Estie
                        Veteran
                        • Apr 2008
                        • 2347

                        #41
                        Played some more ironman: http://angband.oook.cz/ladder-show.php?id=13725

                        Mage hobbit with "no selling" option, which allowed me to purchase books 1 + 3 without Maggot involvement (but meant I had to start with only 1 torch; eventually light ran out and I had to clear several levels without lightsource, not something I fancy doing again).
                        However, book 4 was elusive; I found it only after seeing multiple copies of 5 and 6.

                        When Mrs. Lobelia finally used a lantern, she was dragged down by the heavy load of 10 or so oil flasks. Getting slowed by too much weight and, upon inspection, finding that the heaviest item in the inventory is the mediocre supply of oil feels wrong.

                        The phial was dropped by (iirc) Vecna, long after the Arkenstone had been found. This is also not that much of an exeption, if my (non-ironman) games are any indication. I think it got pushed too far down with all the changes to drops.

                        (Priest) I feel the priest spell Clairvoiance should behave like the potion and not like the fuzzy Arkenstone activation given that it is late and that only priests (not paladins) can cast it. This spell has been one of the defining priest features and it feels humiliating for a Patriarch to have to carry *enlightenment* potions like the lesser classes.
                        Btw, the level 50 title should probably be changed to Matriarch for females.

                        Comment

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