So I'm playing in the latest competition, and I've noticed a few things about the 3.4 release. I should note that I'm playing a straight self-built (but unmodified) "curses" version on a genToo Linux box:
1) Targeting has been changed, in what I think is a bad way. I'm wondering if this is deliberate(?) or a bug. I don't recall that it was this way in 3.4RC: when I have something targeted, the shot goes off immediately once I choose the weapon, without the former request for confirmation (i.e. hitting the '5' key). I admit this makes a certain amount of sense, which makes me wonder if it was deliberate, but it is a significant interface change to slip in between the release candidate and the release. I don't like it because it leads to errors: my competition character has almost died twice now because I forgot I was already targeted at something other than the newly-arrived extra dangerous monster, and failed to first change the targeting before I selected the uber-weapon I wanted to shoot at it.
2) I squelched "average" body armor, and this caused the *magical* White DSM I was wearing to be marked "{squelched}".
3) If I attempt to pickup an item from a square that also has squelched items in it, I get a menu asking me which item I want to pick up, just as if there were multiple items, but the menu only lists the one (unsquelched) choice.
3.b) ... and sometimes when I then select the (only) item from the menu, the game does indeed pick it up, but then I also get the message: "You see nothing there".
1) Targeting has been changed, in what I think is a bad way. I'm wondering if this is deliberate(?) or a bug. I don't recall that it was this way in 3.4RC: when I have something targeted, the shot goes off immediately once I choose the weapon, without the former request for confirmation (i.e. hitting the '5' key). I admit this makes a certain amount of sense, which makes me wonder if it was deliberate, but it is a significant interface change to slip in between the release candidate and the release. I don't like it because it leads to errors: my competition character has almost died twice now because I forgot I was already targeted at something other than the newly-arrived extra dangerous monster, and failed to first change the targeting before I selected the uber-weapon I wanted to shoot at it.
2) I squelched "average" body armor, and this caused the *magical* White DSM I was wearing to be marked "{squelched}".
3) If I attempt to pickup an item from a square that also has squelched items in it, I get a menu asking me which item I want to pick up, just as if there were multiple items, but the menu only lists the one (unsquelched) choice.
3.b) ... and sometimes when I then select the (only) item from the menu, the game does indeed pick it up, but then I also get the message: "You see nothing there".
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