I am wondering if it is possible to create custom prompts when my health drops to a certain point. I often forget about spells, potions and more often wands that might prevent me from dying. For example, when my health gets to a certain point, I would like a message saying "Wand? Spell? Potion?" instead of the default warning. Thanks in advance!
Custom Prompts
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Not without recompiling your own version. Although if you can compile your own build (see instructions on the dev forum) then its a very trivial change- just seach for "Low hitpoint warning" in the code and replace it with your own string. Its in spells1.c for some reason... -
What you can do is to go to the Options Menu (= sign) and option H is a hitpoint warning level. Options are 0 to 9. Whatever number you choose, you get a warning when your hitpoints drop below 10 * that percentage of your maximum. So if you choose a 5, you'll get a warning every time you take damage (including continuing damage such as cuts and poison) where your hit points fall below 50% of your maximum. If you choose a 9, the warning will show up when you are at less than 90% of your maximum.
If you do not take any damage on a turn, you won't get a warning, even if you are below the threshold.Comment
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