If all you lost was AC, that's not so bad. 20 AC is spit in the wind by the time you get to Morgoth.
Little Lost Priest
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I'm surprised you didn't flee the level and start over when you discovered the undead vault. Did you find it halfway through the fight or something?
Anyway, well played -- and good luck with Morgoth. I concur on the ~400 damage per round if you want to melee. My only Angband win was with a warrior doing in the 400s.Comment
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Well, I just now killed Morgoth. It took a solid hour to do it, I guess you could call it the death of a thousand cuts. Or ten thousand "heals."
Basically what would happen is that he would show up, I would get a bunch of good Orbs off, then they would be fewer and fewer as he summoned things and I would have to spend more time teleporting other, re-glyphing, healing, banishing, restoring, destructing, or teleporting away. Once I had cleared the slate, I'd wait for Morgoth, then get those good Orbs off and then lather, rinse, repeat.
It was more difficult than the previous time I faced him, with a warrior. Basically because I was doing so much less damage, I had to keep myself alive a lot longer.Comment
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Once you feel you are spending more than two thirds of your mana to protect yourself you should either cast banish evil or just teleport. Morgoth is faster and will come to you. The others should be too far to even notice you, let alone catch up with morgoth.Comment
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Well, when I did it at first, some of the undead ones were actually able to get back into the battle--two of them even before morgoth, interestingly. After that I was more sparing with the banish evil and tended to use scrolls of banish or mass banishment, or destructions, in order to clean the slate--so that I wasn't just creating ever larger numbers of foes.Comment
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