Stupid question... but where are the normal people?

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  • Derakon
    Prophet
    • Dec 2009
    • 9022

    #16
    Originally posted by Narvius
    I wonder what is worse - killing them, or Banishment (t). What exactly happens to banished entities?
    They go to a nice farm and a loving family, of course. Same thing that happens to ones hit by Destruction.

    Comment

    • Egavactip
      Swordsman
      • Mar 2012
      • 442

      #17
      This is the town in that Rick Santorum commercial!

      Comment

      • buzzkill
        Prophet
        • May 2008
        • 2939

        #18
        Originally posted by Egavactip
        This is the town in that Rick Santorum commercial!
        I don't know if I'm offended by that or not .
        www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
        My banding life on Buzzkill's ladder.

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        • Shockbolt
          Knight
          • Jan 2011
          • 635

          #19
          What other townspeople would you guys like to see in Angband then?
          http://www.rpgartkits.com/
          Fantasy art kits for personal and commercial use. Commercial use requires a Developer license, also available through my website.

          Comment

          • fizzix
            Prophet
            • Aug 2009
            • 3025

            #20
            Originally posted by Shockbolt
            What other townspeople would you guys like to see in Angband then?
            Honestly, I just would like townspeople to randomly move from one store to another and then disappear. All the town people that are currently there can remain, but in about 25% numbers of what they currently are. The rest of the townspeople are just average people that wander around.

            While many of us could probably code this up, the amount of gameplay improvement is so minor, it's not a high priority.

            Comment

            • buzzkill
              Prophet
              • May 2008
              • 2939

              #21
              A little randomization wouldn't hurt. The composition of the town is pretty much the same every time you visit. A pack of street urchins over there, a squint eyed rogue over there. Mix it up a little. Who's to say that the mangy lepers aren't having a convention, or that the non-denominational colored egg hunt didn't draw in visitors from out of town.
              www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
              My banding life on Buzzkill's ladder.

              Comment

              • Shockbolt
                Knight
                • Jan 2011
                • 635

                #22
                Originally posted by buzzkill
                A little randomization wouldn't hurt. The composition of the town is pretty much the same every time you visit. A pack of street urchins over there, a squint eyed rogue over there. Mix it up a little. Who's to say that the mangy lepers aren't having a convention, or that the non-denominational colored egg hunt didn't draw in visitors from out of town.
                I could easily paint 10 new types of townspeople: for example blackmith, fletcher, armorer, the strolling lady, the kid that fetches water, gentleman, various apprentices, baker and so on. The problem is that it would take the better half of 2012 before anyone added them to the code
                http://www.rpgartkits.com/
                Fantasy art kits for personal and commercial use. Commercial use requires a Developer license, also available through my website.

                Comment

                • HallucinationMushroom
                  Knight
                  • Apr 2007
                  • 785

                  #23
                  Occupy Angband!
                  You are on something strange

                  Comment

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