So, responding to general complaints that there are too many good objects in 3.4 since 3.0, I tweaked the generation chances down a fair bit in the latest nightly. This should make things more difficult - feedback welcomed. The new chances of good/ego objects is about halfway between 3.3 and 3.0.
V 3.4 dev new version
Collapse
X
-
I've added this change to my variant. Currently testing, but the change seems promising.PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!
Comment