These potions (Brawn, etc) are a great addition, but I think their relative gold value as compared to traditional stat potions (1:8) is pretty far off their actual game value.
Doing some back-of-the-envelope calculations to look at this, I figure 1:2-3 would be a more accurate ratio.
The specific value of each potion to you depends on your class and (a little) your situation. Some potion/class combo's essentially never make sense (eg contemplation for a mage). Putting these cases aside is reasonable since many valuable items, like rings of intelligence and spell/prayerbooks are only valuable to particular classes -- as a result such classes will simply ignore/squelch those items.
Now take the case where you have a potion that bumps a useful stat (say, STR/INT/DEX/CON) for a mage. Intellect will have a 60% chance of being approximately a wash (drains STR/DEX/CON), 40% approximately as good as a potion of intelligence (drains WIS/CHR). This is dumbing things down somewhat -- one could argue some of the useful stats are incrementally more/less useful, but I think on average this makes sense.
The numbers turn out the same for the other classes, which all have four useful stats, except warriors, who only care about STR/DEX/CON. For them, Brawn has a 40% chance of being a wash (drains DEX/CON) and 60% of being as good as a Strength potion.
That's the math as I see it, I'd be interested to hear what people think. It makes sense to me -- as a Priest I'd weight 2 potions of contemplation about the same as 1 potion of wisdom; certainly I'd MUCH prefer 8 contemplation to 1 wisdom! Further, I'd pay 8-12k for a useful +1/-1 in the BM, whereas the current 3k seems like a steal.
Doing some back-of-the-envelope calculations to look at this, I figure 1:2-3 would be a more accurate ratio.
The specific value of each potion to you depends on your class and (a little) your situation. Some potion/class combo's essentially never make sense (eg contemplation for a mage). Putting these cases aside is reasonable since many valuable items, like rings of intelligence and spell/prayerbooks are only valuable to particular classes -- as a result such classes will simply ignore/squelch those items.
Now take the case where you have a potion that bumps a useful stat (say, STR/INT/DEX/CON) for a mage. Intellect will have a 60% chance of being approximately a wash (drains STR/DEX/CON), 40% approximately as good as a potion of intelligence (drains WIS/CHR). This is dumbing things down somewhat -- one could argue some of the useful stats are incrementally more/less useful, but I think on average this makes sense.
The numbers turn out the same for the other classes, which all have four useful stats, except warriors, who only care about STR/DEX/CON. For them, Brawn has a 40% chance of being a wash (drains DEX/CON) and 60% of being as good as a Strength potion.
That's the math as I see it, I'd be interested to hear what people think. It makes sense to me -- as a Priest I'd weight 2 potions of contemplation about the same as 1 potion of wisdom; certainly I'd MUCH prefer 8 contemplation to 1 wisdom! Further, I'd pay 8-12k for a useful +1/-1 in the BM, whereas the current 3k seems like a steal.
Comment