Horned Reaper should break through walls

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • ranger jeff
    Apprentice
    • Jan 2012
    • 78

    Horned Reaper should break through walls

    Just an idea. Was hoping for some drops from a demon pit at lvl98 but as I skirted around it the damn horned reaper trampled 95% of the demons in there. Stupid. Either there should be more subtlety between trampling and pushing past, or let the dang reaper come right through the wall at me rather than trampling everybody in the pit (rectangular pits, you know.)
  • Starhawk
    Adept
    • Sep 2010
    • 246

    #2
    Because there's nothing like an entire pit of awake, angry demons stomping through the level at you.

    Your proposed change would make levels with demon pits unplayable for anyone who isn't prepared to stomp each and every demon in the pit, since the Horned Reaper would end up leading them all straight to you.

    Comment

    • Estie
      Veteran
      • Apr 2008
      • 2347

      #3
      Mass summoners who level the terrain, yes. ToME2 endgame was like that, it gets old fast.

      Compare that to the undead pit: Black reavers might bore a tunnel, some things will evaporate....its an interesting tactical game clearing those; big U pits not so much, but can be fun when you try to keep the numbers up in a controlled way. And yes, Horned Reapers ruin the fun.

      Comment

      • debo
        Veteran
        • Oct 2011
        • 2402

        #4
        By the endgame, I avoid U pits every single time, and undead pits more often than not. It's just not worth it, they take forever to kill and I get irrationally angry when my consumables get obliterated.

        Dragon pits are a joke in comparison, and you get similar loot from their corpses.

        The only good thing about U pits, IMO, is that they're generally easy to avoid. If Horned Reapers can munch through walls, though... :[
        Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

        Comment

        • Derakon
          Prophet
          • Dec 2009
          • 9022

          #5
          Black Reavers are notably inobservant. They'll stop chasing you pretty quickly if you get away from them -- and ones that spawn asleep (which doesn't include those in graveyards) are very hard to wake up. This is almost certainly supposed to balance out their notable destructive potential.

          Personally I'd just disallow Horned Reapers from spawning in demon pits. You shouldn't have monsters in a pit that, through their presence, make the pit less of a threat. Heck, I wouldn't care much if they were removed from the game entirely; they're a recent addition and I've never really found them that interesting to fight.

          Comment

          • Estie
            Veteran
            • Apr 2008
            • 2347

            #6
            I wouldnt go so far as to remove them, they are tough melee monsters as opposed to breathweapon using elemental pit fiends/balrogs. However, the trample mechanic could be changed or removed.

            Its true that lategame I dont clear every undead pit, but the first one is almost always worthwhile if I have the means to handle it. Also, if det obj shows something like a palanthir inside, its pit clearing time. Thats the advantage of det obj; it makes you clear hard pits which youd ignore without the spell.

            Comment

            • Derakon
              Prophet
              • Dec 2009
              • 9022

              #7
              Alternately, Detect Objects tells you when it's worth the bother to burn Banishment charges / lure monsters out and Destruct them.

              (Do drujs still show up in graveyards? So not worth dealing with them if so, unless you have an effective spammable ball spell...which is almost as cheesy as banish)

              Comment

              • will_asher
                DaJAngband Maintainer
                • Apr 2007
                • 1124

                #8
                What about just making KILL_BODY monsters not trample monsters of their own type (demons not trample demons)
                Will_Asher
                aka LibraryAdventurer

                My old variant DaJAngband:
                http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...)

                Comment

                • Derakon
                  Prophet
                  • Dec 2009
                  • 9022

                  #9
                  That would make the flavor text of the Horned Reaper inaccurate, if nothing else.

                  Comment

                  • Antoine
                    Ironband/Quickband Maintainer
                    • Nov 2007
                    • 1010

                    #10
                    I though horned reapers had already been removed from pits in the recent pit revamp?
                    Ironband - http://angband.oook.cz/ironband/

                    Comment

                    • buzzkill
                      Prophet
                      • May 2008
                      • 2939

                      #11
                      What about a 'blink' spell. That could get them out of the pit a bit more quickly = less trampling.
                      www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
                      My banding life on Buzzkill's ladder.

                      Comment

                      • Derakon
                        Prophet
                        • Dec 2009
                        • 9022

                        #12
                        Monsters out of LOS don't cast spells in Vanilla. By the time the player manages to get any demons into LOS, the Reaper's already wiped the entire pit out.

                        Comment

                        • buzzkill
                          Prophet
                          • May 2008
                          • 2939

                          #13
                          Originally posted by Derakon
                          Monsters out of LOS don't cast spells in Vanilla.
                          {cough} special case {/cough}... or just adopt OoLoS casting. Lots of variants have. It wouldn't be the most controversial thing to happen in recent times.
                          www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
                          My banding life on Buzzkill's ladder.

                          Comment

                          • PowerWyrm
                            Prophet
                            • Apr 2008
                            • 2987

                            #14
                            Yup, hornies are gone from U pits in the latest version. But that's probably post-3.3.2...
                            PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!

                            Comment

                            • debo
                              Veteran
                              • Oct 2011
                              • 2402

                              #15
                              I was playing 3.3.2 on my (first and) previous winner, and found Horned Reapers in some pits, IIRC -- I started out on 3.3.1, but I'm pretty sure I didn't make it anywhere close to DL90 until long after I'd upgraded.
                              Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.'

                              Comment

                              Working...
                              😀
                              😂
                              🥰
                              😘
                              🤢
                              😎
                              😞
                              😡
                              👍
                              👎