[3.3.x] Minor problem with randart activations

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  • PowerWyrm
    Prophet
    • Apr 2008
    • 2986

    [3.3.x] Minor problem with randart activations

    This has probably already been reported, but when you activate a randart, you get the message from the base artifact, which most of the time is irrelevant. For example, randomizing a set of gauntlets based on Paurnen with trap/door destruction will say "your gauntlets are covered in acid" when you activate the randart.
    PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!
  • Magnate
    Angband Devteam member
    • May 2007
    • 5110

    #2
    Originally posted by PowerWyrm
    This has probably already been reported, but when you activate a randart, you get the message from the base artifact, which most of the time is irrelevant. For example, randomizing a set of gauntlets based on Paurnen with trap/door destruction will say "your gauntlets are covered in acid" when you activate the randart.
    Yes, it's ticket #1045 - thanks for taking the time to report it though.
    "Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles

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