This has probably already been reported, but when you activate a randart, you get the message from the base artifact, which most of the time is irrelevant. For example, randomizing a set of gauntlets based on Paurnen with trap/door destruction will say "your gauntlets are covered in acid" when you activate the randart.
[3.3.x] Minor problem with randart activations
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[3.3.x] Minor problem with randart activations
PWMAngband variant maintainer - check https://github.com/draconisPW/PWMAngband (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant!Tags: None -
This has probably already been reported, but when you activate a randart, you get the message from the base artifact, which most of the time is irrelevant. For example, randomizing a set of gauntlets based on Paurnen with trap/door destruction will say "your gauntlets are covered in acid" when you activate the randart."Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles
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