I like to go into the Display Feature section and customize my graphics; little diamonds for quartz veins, the little door symbols for the doors, and various colored blocks for the walls.
I'm trying to set up 3.3.2 the same way I had 3.2.0, but I'm running into some difficulty, and I'm hoping someone can help. I changed the symbols in the Display Feature Knowledge section, but when I play the game, the only time I see the blocks (my desired graphic) is when I'm in a room, or within the range of my light source. Otherwise, all the other graphics remain the old ascii ### symbols.
This didn't happen in 3.2.0. When I changed the graphics in the Knowledge section, the whole map changed accordingly.
Is there any way for me to have the graphics I want enabled for the whole map in 3.3.2?
I noticed when I changed the symbols in the Knowledge section that instead of there being only one symbol like in 3.2.0, there are three symbols in 3.3.2. I was only able to change the center symbol. (Hit v, scroll to desired symbol, hit enter) So, instead of ### it looks like #[block]#. Do I need to change all three of these symbols for it to work? And if so, how?
I also notice that there are a couple of options missing in 3.3.2. Map remembers all perma-lit and torch-lit grids. I have them enabled in 3.2.0. Could it be that these allowed the whole map to change?
I've been messing with it all night, and I'm stumped.
I'm trying to set up 3.3.2 the same way I had 3.2.0, but I'm running into some difficulty, and I'm hoping someone can help. I changed the symbols in the Display Feature Knowledge section, but when I play the game, the only time I see the blocks (my desired graphic) is when I'm in a room, or within the range of my light source. Otherwise, all the other graphics remain the old ascii ### symbols.
This didn't happen in 3.2.0. When I changed the graphics in the Knowledge section, the whole map changed accordingly.
Is there any way for me to have the graphics I want enabled for the whole map in 3.3.2?
I noticed when I changed the symbols in the Knowledge section that instead of there being only one symbol like in 3.2.0, there are three symbols in 3.3.2. I was only able to change the center symbol. (Hit v, scroll to desired symbol, hit enter) So, instead of ### it looks like #[block]#. Do I need to change all three of these symbols for it to work? And if so, how?
I also notice that there are a couple of options missing in 3.3.2. Map remembers all perma-lit and torch-lit grids. I have them enabled in 3.2.0. Could it be that these allowed the whole map to change?
I've been messing with it all night, and I'm stumped.
Comment