Question about "flvr" pref files.

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  • Zero
    Apprentice
    • Jan 2008
    • 83

    Question about "flvr" pref files.

    Yes, I know. Zero strikes again! I've been posting a lot lately. Sorry.

    I'm cleaning out my pref files, as I find they are a lot nicer to work with when I've crushed all the applicable statements into one file. However, I don't remember what the "flvr-***.prf" files do. Are they for the graphics tilesets? Since I use ASCII, I wouldn't need them if that's what they're for. Unlike the other pref files, there's no comment blocks at the top explaining what the files are for.
  • takkaria
    Veteran
    • Apr 2007
    • 1951

    #2
    Originally posted by Zero
    Yes, I know. Zero strikes again! I've been posting a lot lately. Sorry.

    I'm cleaning out my pref files, as I find they are a lot nicer to work with when I've crushed all the applicable statements into one file. However, I don't remember what the "flvr-***.prf" files do. Are they for the graphics tilesets? Since I use ASCII, I wouldn't need them if that's what they're for. Unlike the other pref files, there's no comment blocks at the top explaining what the files are for.
    They're for the potion/scroll/etc flavours, so that the tile fits in with the description (e.g. cloudy white potion == cloudy white tile)
    takkaria whispers something about options. -more-

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