Hi All,
I recently finished a game on 3.0.9 (ref Maurice Greene on the AAR) and decided to start up an Ironman Elf Mage on 3.3.0. I've noticed a few differences between the versions and I was hoping to get some help:
1. Uniques. So far my guy has killed Smeagol, Bullroarer and Mugash and all three were a total breeze compared to what I was expecting. Especially Bullroarer who normally owns me when I first see him. He died after I think two shots from a wand of wonder. Mugash collapsed after I think only 3 frost bolts. Has the difficulty been wound massively down in 330? Or are some of the uniques just weak while some are stronger than before?
2. Pickup items seems broken. No matter how I toggle the always-pickup option, there seems to be no way to walk over items without picking them up, unless you go in to options and toggle the always pickup flag and then go back to switch it back. I used to be able to hold the shift key to walk without pickup. The help file suggests semicolon ( to toggla but this doesn't work either. Neither does any other character (have experimented with many).
3. Squelch and destroy doesn't work at all. I hit 'k', it nicely asks if I want to ignore all of these items, I say yes, but they don't disappear. On top of that I'm forced to pick them up in an annoying combo with the problem above.
4. Macros don't seem to work properly anymore. I used to have a simple map from ',' to '*', this meant I could tap the comma key near my hand instead of pressing shift-8 every minute or so. Anyway, in 330, the macro works but only in common play. It doesn't work say after I've hit 'f' to fire. Instead the comma goes in literally instead of as a '*'.
Any help appreciated!
mbc
PS I'm on Win XP SP 2
I recently finished a game on 3.0.9 (ref Maurice Greene on the AAR) and decided to start up an Ironman Elf Mage on 3.3.0. I've noticed a few differences between the versions and I was hoping to get some help:
1. Uniques. So far my guy has killed Smeagol, Bullroarer and Mugash and all three were a total breeze compared to what I was expecting. Especially Bullroarer who normally owns me when I first see him. He died after I think two shots from a wand of wonder. Mugash collapsed after I think only 3 frost bolts. Has the difficulty been wound massively down in 330? Or are some of the uniques just weak while some are stronger than before?
2. Pickup items seems broken. No matter how I toggle the always-pickup option, there seems to be no way to walk over items without picking them up, unless you go in to options and toggle the always pickup flag and then go back to switch it back. I used to be able to hold the shift key to walk without pickup. The help file suggests semicolon ( to toggla but this doesn't work either. Neither does any other character (have experimented with many).
3. Squelch and destroy doesn't work at all. I hit 'k', it nicely asks if I want to ignore all of these items, I say yes, but they don't disappear. On top of that I'm forced to pick them up in an annoying combo with the problem above.
4. Macros don't seem to work properly anymore. I used to have a simple map from ',' to '*', this meant I could tap the comma key near my hand instead of pressing shift-8 every minute or so. Anyway, in 330, the macro works but only in common play. It doesn't work say after I've hit 'f' to fire. Instead the comma goes in literally instead of as a '*'.
Any help appreciated!
mbc
PS I'm on Win XP SP 2
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