Okay, so please let me know if I shouldn't be posting this here, or if I'm spamming up the forums. I'm a new user here and a relatively new player of Angband (I'm mostly an Adom guy, but I haven't beaten either game :P) Coming into Angband, it's a lot easier than Adom, but I've killed quite a few chars already, so I think that all may not be as it seems. Once I had another promising char but then I dived a few levels too deep and got -600 health from a single poison breath...
... which leads me to my point in creating a new thread here. I'm doing pretty good with my current level 27 human warrior, but I'm worried I'll dive too fast and miss something obvious, so I've come to the professionals for help. The following is a dump of my current char (and somebody please let me know if this isn't the right place to post it):
Name Beleith Self RB CB EB Best
Sex Male Age 18 STR: 13 +0 +5 +2 18/20
Race Human Height 68 INT: 11 +0 -2 +3 12
Class Warrior Weight 157 WIS: 10 +0 -2 +0 8
Title Myrmidon Social Liked DEX: 16 +0 +2 +5 18/50
HP 357/357 Maximize Y CON: 18/43 +0 +2 +2 18/83
SP 0/0 CHR: 9 +0 -1 +3 11
Level 27 Armor [54,+40] Saving Throw 46%
Cur Exp 29718 Fight (+6,+6) Stealth Good
Max Exp 29718 Melee (+13,+14) Fighting Heroic
Adv Exp 35000 Shoot (+6,+0) Shooting Heroic
MaxDepth 1200' (L24) Blows 3.6/turn Disarming 53%
Game Turns 578388 Shots 1/turn Magic Device 37
Standard Turns 64750 Infra 0 ft Perception 1 in 13
Resting Turns 5693 Speed 3 Searching 39%
Gold 19505 Burden 170.0 lbs
You are one of several children of a Serf. You are a well liked
child. You have dark brown eyes, straight blond hair, and an average
complexion.
rAcid:........+.... rConf:.............
rElec:........+.... Sound:.............
rFire:........+.... Shard:.............
rCold:........+.... Nexus:.............
rPois:............. Nethr:.............
rFear:+............ Chaos:.............
rLite:+.........+.. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:...........+.
Light:+.........+.. Aggrv:.............
Regen:............. Stea.:...........+.
ESP:............. Sear.:....+........
Invis:+............ Infra:.............
FrAct:+.........+.. Tunn.:.............
HLife:............. Speed:+..........+.
ImpHP:..+.......... Blows:+............
ImpSP:............. Shots:.............
Fear:............. Might:.............
[Character Equipment]
a) The Short Sword 'Sting' (1d6) (+7,+8) (+2)
Found lying on the floor at 1100 feet (level 22).
+2 strength, dexterity, constitution, speed, attack speed.
Slays animals, evil creatures, undead, orcs.
Provides resistance to fear, light.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants the ability to see invisible things.
Combat info:
3.6 blows/round.
With an additional 1 strength and 0 dex you would get 4.0 blows
With an additional 0 strength and 2 dex you would get 4.0 blows
Average damage/round: 79 vs. animals, 79 vs. evil creatures, 92.5
vs. undead, 92.5 vs. orcs, and 65.8 vs. others.
Radius 1 light.
b) a Light Crossbow (x3) (+0,+0)
Dropped by a Gnome mage at 1100 feet (level 22).
c) a Ring of Open Wounds
Found lying on the floor at 1150 feet (level 23).
Impairs hitpoint recovery.
d) a Ring of Protection [+14]
Bought from a store.
e) an Amulet of Searching (+5)
Found lying on the floor at 1000 feet (level 20).
+25% to searching.
f) The Phial of Galadriel
Dropped by Mughash the Kobold Lord at 550 feet (level 11).
Cannot be harmed by acid, electricity, fire, cold.
When activated, it lights up the surrounding area, hurting
light-sensitive creatures.
Takes 14 to 26 turns to recharge at your current speed.
Your chance of success is 91.2%
Radius 3 light.
g) Bar Chain Mail (-2) [45,+1]
Bought from a store.
h) a Cloak [1,-1]
Bought from a store.
i) a Wicker Shield of Resistance [2,+10]
Bought from a store.
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
j) a Metal Cap of Beauty [3,+4] (+3)
Dropped by Nár, the Dwarf at 950 feet (level 19).
+3 charisma.
Sustains charisma.
k) The Set of Leather Gloves 'Cammithrim' (+4,+4) [1,+9]
Found lying on the floor at 1000 feet (level 20).
Provides resistance to light.
Cannot be harmed by acid, electricity, fire, cold.
Sustains constitution.
Prevents paralysis.
When aimed, it fires a magic missile with damage 3d4.
Takes 2 turns to recharge at your current speed.
Your chance of success is 90.4%
Radius 1 light.
l) The Pair of Leather Boots of Wormtongue (-1,-1) [2,+0] (+3)
Found lying on the floor at 600 feet (level 12).
+3 intelligence, dexterity, stealth, speed.
Cannot be harmed by acid, electricity, fire, cold.
Feather Falling.
When activated, it teleports you randomly up to 10 squares away.
Takes 26 turns to recharge at your current speed.
Your chance of success is 90.4%
[Character Quiver]
n) 17 Bolts of Slay Dragon (1d5) (+3,+3)
Dropped by a Cave orc at 1100 feet (level 22).
Slays dragons.
Combat info:
Hits targets up to 120 feet away.
Average damage/round: 36.3 vs. dragons, and 18.1 vs. others.
25% chance of breaking upon contact.
----
And finally, I also have short sword 'Dagmor' (and an inventory full of relatively useless items, most notably a staff of identify [5 charges] and 20 critical healing potions):
s) The Short Sword 'Dagmor' (1d7) (+13,+11) (+2)
Dropped by Ibun, Son of Mîm at 1200 feet (level 24).
+2 attack speed.
Slays animals.
Branded with venom.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Speeds regeneration.
Combat info:
3.1 blows/round.
With an additional 2 strength and 0 dex you would get 3.3 blows
With an additional 0 strength and 2 dex you would get 3.3 blows
Average damage/round: 79.2 vs. animals, 92.5 vs. creatures not
resistant to poison, and 65.9 vs. others.
----
Which I'm thinking about selling. I'm not sure, but I think Sting is better. The farthest I've dived is to level 27 (1200') and I just want to slow down and make sure I don't kill off this guy like I did my last couple dozen. :P
So, do you professionals have any advice for me?
... which leads me to my point in creating a new thread here. I'm doing pretty good with my current level 27 human warrior, but I'm worried I'll dive too fast and miss something obvious, so I've come to the professionals for help. The following is a dump of my current char (and somebody please let me know if this isn't the right place to post it):
Name Beleith Self RB CB EB Best
Sex Male Age 18 STR: 13 +0 +5 +2 18/20
Race Human Height 68 INT: 11 +0 -2 +3 12
Class Warrior Weight 157 WIS: 10 +0 -2 +0 8
Title Myrmidon Social Liked DEX: 16 +0 +2 +5 18/50
HP 357/357 Maximize Y CON: 18/43 +0 +2 +2 18/83
SP 0/0 CHR: 9 +0 -1 +3 11
Level 27 Armor [54,+40] Saving Throw 46%
Cur Exp 29718 Fight (+6,+6) Stealth Good
Max Exp 29718 Melee (+13,+14) Fighting Heroic
Adv Exp 35000 Shoot (+6,+0) Shooting Heroic
MaxDepth 1200' (L24) Blows 3.6/turn Disarming 53%
Game Turns 578388 Shots 1/turn Magic Device 37
Standard Turns 64750 Infra 0 ft Perception 1 in 13
Resting Turns 5693 Speed 3 Searching 39%
Gold 19505 Burden 170.0 lbs
You are one of several children of a Serf. You are a well liked
child. You have dark brown eyes, straight blond hair, and an average
complexion.
rAcid:........+.... rConf:.............
rElec:........+.... Sound:.............
rFire:........+.... Shard:.............
rCold:........+.... Nexus:.............
rPois:............. Nethr:.............
rFear:+............ Chaos:.............
rLite:+.........+.. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:...........+.
Light:+.........+.. Aggrv:.............
Regen:............. Stea.:...........+.
ESP:............. Sear.:....+........
Invis:+............ Infra:.............
FrAct:+.........+.. Tunn.:.............
HLife:............. Speed:+..........+.
ImpHP:..+.......... Blows:+............
ImpSP:............. Shots:.............
Fear:............. Might:.............
[Character Equipment]
a) The Short Sword 'Sting' (1d6) (+7,+8) (+2)
Found lying on the floor at 1100 feet (level 22).
+2 strength, dexterity, constitution, speed, attack speed.
Slays animals, evil creatures, undead, orcs.
Provides resistance to fear, light.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants the ability to see invisible things.
Combat info:
3.6 blows/round.
With an additional 1 strength and 0 dex you would get 4.0 blows
With an additional 0 strength and 2 dex you would get 4.0 blows
Average damage/round: 79 vs. animals, 79 vs. evil creatures, 92.5
vs. undead, 92.5 vs. orcs, and 65.8 vs. others.
Radius 1 light.
b) a Light Crossbow (x3) (+0,+0)
Dropped by a Gnome mage at 1100 feet (level 22).
c) a Ring of Open Wounds
Found lying on the floor at 1150 feet (level 23).
Impairs hitpoint recovery.
d) a Ring of Protection [+14]
Bought from a store.
e) an Amulet of Searching (+5)
Found lying on the floor at 1000 feet (level 20).
+25% to searching.
f) The Phial of Galadriel
Dropped by Mughash the Kobold Lord at 550 feet (level 11).
Cannot be harmed by acid, electricity, fire, cold.
When activated, it lights up the surrounding area, hurting
light-sensitive creatures.
Takes 14 to 26 turns to recharge at your current speed.
Your chance of success is 91.2%
Radius 3 light.
g) Bar Chain Mail (-2) [45,+1]
Bought from a store.
h) a Cloak [1,-1]
Bought from a store.
i) a Wicker Shield of Resistance [2,+10]
Bought from a store.
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
j) a Metal Cap of Beauty [3,+4] (+3)
Dropped by Nár, the Dwarf at 950 feet (level 19).
+3 charisma.
Sustains charisma.
k) The Set of Leather Gloves 'Cammithrim' (+4,+4) [1,+9]
Found lying on the floor at 1000 feet (level 20).
Provides resistance to light.
Cannot be harmed by acid, electricity, fire, cold.
Sustains constitution.
Prevents paralysis.
When aimed, it fires a magic missile with damage 3d4.
Takes 2 turns to recharge at your current speed.
Your chance of success is 90.4%
Radius 1 light.
l) The Pair of Leather Boots of Wormtongue (-1,-1) [2,+0] (+3)
Found lying on the floor at 600 feet (level 12).
+3 intelligence, dexterity, stealth, speed.
Cannot be harmed by acid, electricity, fire, cold.
Feather Falling.
When activated, it teleports you randomly up to 10 squares away.
Takes 26 turns to recharge at your current speed.
Your chance of success is 90.4%
[Character Quiver]
n) 17 Bolts of Slay Dragon (1d5) (+3,+3)
Dropped by a Cave orc at 1100 feet (level 22).
Slays dragons.
Combat info:
Hits targets up to 120 feet away.
Average damage/round: 36.3 vs. dragons, and 18.1 vs. others.
25% chance of breaking upon contact.
----
And finally, I also have short sword 'Dagmor' (and an inventory full of relatively useless items, most notably a staff of identify [5 charges] and 20 critical healing potions):
s) The Short Sword 'Dagmor' (1d7) (+13,+11) (+2)
Dropped by Ibun, Son of Mîm at 1200 feet (level 24).
+2 attack speed.
Slays animals.
Branded with venom.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metabolism. Speeds regeneration.
Combat info:
3.1 blows/round.
With an additional 2 strength and 0 dex you would get 3.3 blows
With an additional 0 strength and 2 dex you would get 3.3 blows
Average damage/round: 79.2 vs. animals, 92.5 vs. creatures not
resistant to poison, and 65.9 vs. others.
----
Which I'm thinking about selling. I'm not sure, but I think Sting is better. The farthest I've dived is to level 27 (1200') and I just want to slow down and make sure I don't kill off this guy like I did my last couple dozen. :P
So, do you professionals have any advice for me?
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