But it's not necessary to powerdive to skip relatively low-xp anything that's detected. Aside from attention to detail (the most basic skill in Angband), the "danger factor" for even a min-maxed point-based spell-caster just isn't there past the basic detection point (when Detect Traps effect gets in range, or equivalent CL for warriors); you just adjust max. depth to "maximum safe given attention to detail". [Min-maxed autorolled? Even easier.]
"given attention to detail" is required, unfortunately, because RPoison doesn't have a decent chance of showing up by the time you can use it in any form (without level-scumming).
The player-turn faster level gain and ego-item finds generally compensate.
A stack of Rods of Detection handles that.
If the monster list were properly balanced (it isn't right now) and a reasonable way of handling underleveled monster generation was in place, the easy way to make the player care about turns is to adjust the monster spawn rate. (This controlled by a #define; currently 1/160 chance per normal-speed turn. Compare with 333 normal-speed turns absolute worst-case to fully regenerate either hp or mana, which gets faster with lower hp/mana.)
"given attention to detail" is required, unfortunately, because RPoison doesn't have a decent chance of showing up by the time you can use it in any form (without level-scumming).
The player-turn faster level gain and ego-item finds generally compensate.
A stack of Rods of Detection handles that.
If the monster list were properly balanced (it isn't right now) and a reasonable way of handling underleveled monster generation was in place, the easy way to make the player care about turns is to adjust the monster spawn rate. (This controlled by a #define; currently 1/160 chance per normal-speed turn. Compare with 333 normal-speed turns absolute worst-case to fully regenerate either hp or mana, which gets faster with lower hp/mana.)
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