Well, as an unpolished idea: How about doing away with the plusses totally? Or at least remove the enchanting scrolls? As I see it, the problem isn't artifacts too early or too weak artifacts or too weak or strong ego items. It is that the so called 'good' weapons and armor are boring.
It would be nice to have something like this:
- All weapon and armor gets a durability rating
- Scrolls of enchanting becomes scrolls of repair
- Acid (and other damaging attacks) hits durability - not pluses
- Pluses are only generated on ego items
- Damaged armor and weapons gets penalties.
It would be nice to have something like this:
- All weapon and armor gets a durability rating
- Scrolls of enchanting becomes scrolls of repair
- Acid (and other damaging attacks) hits durability - not pluses
- Pluses are only generated on ego items
- Damaged armor and weapons gets penalties.
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