[3.3.0] Delayed level feeling lost after save/load
When you save a game while in a dungeon after the delayed level feeling has been triggered and then reload the game, only the initial part of the feeling shows up. The delayed feeling will only show up after, ehm, a delay.
When you save a game while in a dungeon after the delayed level feeling has been triggered and then reload the game, only the initial part of the feeling shows up. The delayed feeling will only show up after, ehm, a delay.
Daniel
Nice catch. This is my fault. I thought I had handled that case, but apparently not. I'll try to fix this shortly.
I'm pretty sure I had the second part appear on initial reload of a saved game, then disappear later, then reappear after some time on the level.
In play-testing I was pretty sure you got both feelings correctly on reload when you had already triggered the second feeling. But something may have changed in the code so this is not so anymore.
In play-testing I was pretty sure you got both feelings correctly on reload when you had already triggered the second feeling. But something may have changed in the code so this is not so anymore.
It shouldn't have done - I don't think anything went into 3.3.0 after this which would have affected it.
We probably need to have a look at exactly what info is saved and loaded about the squares which contribute to the feeling and how many @ has seen.
"Been away so long I hardly knew the place, gee it's good to be back home" - The Beatles
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