I thought that I should make a separate thread for an issue.
Both permanent and granite walls are invisible for me in 3.30. I set the visuals to something different to see if it would fix it, but it did not. When I descend into the dungeon, the walls of the room I start in are visible but the walls are sometimes visible and sometimes not visible when I walk through a corridor (and yes, I'm wearing a light source ).
The buildings in the Town are invisible black spaces until I walk right up next to a wall.
I tried removing the pref-win file, which for some reason I remember trying that for a previous version, but it didn't fix the issue anyway. I am on Windows Vista 32-bit and using the standard tiles. I tried both full screen and regular size.
Any ideas?
Both permanent and granite walls are invisible for me in 3.30. I set the visuals to something different to see if it would fix it, but it did not. When I descend into the dungeon, the walls of the room I start in are visible but the walls are sometimes visible and sometimes not visible when I walk through a corridor (and yes, I'm wearing a light source ).
The buildings in the Town are invisible black spaces until I walk right up next to a wall.
I tried removing the pref-win file, which for some reason I remember trying that for a previous version, but it didn't fix the issue anyway. I am on Windows Vista 32-bit and using the standard tiles. I tried both full screen and regular size.
Any ideas?
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