I've become hooked on angband recently, been ignoring the warm and sunny outdoors and been staring at my computer screen instead.
There are some questions i would very much like some answers to. I've read most of the ingame help files and quite extensively on this wiki on rephial.org (which seems incomplete and/or out of date to some extent), but still some things i feel i need to know that i haven't found, quite a few questions actually. If you can't answer all of them feel free to answer those you can. So here goes, in no particular order.
1. The shops in town never seem to offer anything good, have i had bad luck with the random generator? If not, do they get better as i descend deeper into the dungeon?
2. I'm playing as a warrior and the light weapons always seems better than the heavy ones. Right now i'm using a dagger (+7 +7) that i've enchanted myself and if works wonderfully, but it seems maybe a warrior should be using a longsword or a battleaxe or something along those lines. Will those kinds of weapons eventually become as good as light weapons or do i have to use light weapons all the way if i want to kill efficiently?
3. Are hitpoints completely randomly generated at every levelup? If that's the case i feel like i've had bad luck as it seems i get very few each levelup (I may be wrong, i have 258 as a dunadan warrior with 18/30 CON). If so, then I feel it's kind of unfair that i end up with a gimped character through no fault of my own. I've considered starting over because of this issue alone.
4. I've squelched some items that have seemed worthless to me, but i've been nervous about squelching weapons and armor. The reason is that i'm not sure how it works. If i squelch a dagger (+0, +0) will all daggers disappear from the game or only those that have those stats? If someone could explain the squelching system in detail or point me in a direction where it is explained i'd be grateful.
5. As i understand, the potions that increase your stats are important for any character. I've believe i read somewhere that they start appearing at DL30, is this correct?
6. If the answer to the previous question is yes i'm wondering if i'm ready for DL30. Things have been very easy so far and i haven't been close to dying since the very first levels. I'm now a level 24 dunadan warrior and i'm at DL21, i kill things very quickly and hardly take any damage, even from uniques, which i think is because i have a high AC at 142 (of course, i could be a newb who doesn't know this is at best an average AC at that level). The reason i haven't gone down further is that i've read that I need resistances to survive. I didn't have much of that, but i recently picked up a ribbed plate armour of resistance that makes me believe i might survive DL30 and i also have a ring of poison resistance. In short, am i ready?
7. This question relates somewhat to the previous one. There are so many consumables in this game that it's hard to know what to carry with limited inventory space. I have oil and rations of course, mushrooms of emergency (that i haven't actually used yet, but they seem to be a good, well, emergency item), potions of cure critical wounds, and some detection scrolls, magic mapping, treasure detection and trap detection. Also some means of identification, scroll or staff. So two questions then really, first are there better alternatives to these items, and second, are there other items that i should use, especially considering i'm thinking about going down to DL30?
8. On a similar note it would be handy to know what resistances are needed at what dungeon level. could anyone point me towards some information on this topic?
9. I currently have no way to detect invisible creatures. This hasn't been a problem so far since i just move to a corridor and hit in the direction i think the creature is and then get the message: "you hit it, you killed it". I'm wondering though, will this become a problem when more powerful invisible creatures appear, and if that's the case, how do i best deal with this problem?
10. Lastly, I'm curious about the paladin and i would like to know how a paladin plays, what particular strengths this class has compared to the others.
That's it. Now i'll eagerly return to angband while i await some answers from all the helpful boys and girls on this forum.
There are some questions i would very much like some answers to. I've read most of the ingame help files and quite extensively on this wiki on rephial.org (which seems incomplete and/or out of date to some extent), but still some things i feel i need to know that i haven't found, quite a few questions actually. If you can't answer all of them feel free to answer those you can. So here goes, in no particular order.
1. The shops in town never seem to offer anything good, have i had bad luck with the random generator? If not, do they get better as i descend deeper into the dungeon?
2. I'm playing as a warrior and the light weapons always seems better than the heavy ones. Right now i'm using a dagger (+7 +7) that i've enchanted myself and if works wonderfully, but it seems maybe a warrior should be using a longsword or a battleaxe or something along those lines. Will those kinds of weapons eventually become as good as light weapons or do i have to use light weapons all the way if i want to kill efficiently?
3. Are hitpoints completely randomly generated at every levelup? If that's the case i feel like i've had bad luck as it seems i get very few each levelup (I may be wrong, i have 258 as a dunadan warrior with 18/30 CON). If so, then I feel it's kind of unfair that i end up with a gimped character through no fault of my own. I've considered starting over because of this issue alone.
4. I've squelched some items that have seemed worthless to me, but i've been nervous about squelching weapons and armor. The reason is that i'm not sure how it works. If i squelch a dagger (+0, +0) will all daggers disappear from the game or only those that have those stats? If someone could explain the squelching system in detail or point me in a direction where it is explained i'd be grateful.
5. As i understand, the potions that increase your stats are important for any character. I've believe i read somewhere that they start appearing at DL30, is this correct?
6. If the answer to the previous question is yes i'm wondering if i'm ready for DL30. Things have been very easy so far and i haven't been close to dying since the very first levels. I'm now a level 24 dunadan warrior and i'm at DL21, i kill things very quickly and hardly take any damage, even from uniques, which i think is because i have a high AC at 142 (of course, i could be a newb who doesn't know this is at best an average AC at that level). The reason i haven't gone down further is that i've read that I need resistances to survive. I didn't have much of that, but i recently picked up a ribbed plate armour of resistance that makes me believe i might survive DL30 and i also have a ring of poison resistance. In short, am i ready?
7. This question relates somewhat to the previous one. There are so many consumables in this game that it's hard to know what to carry with limited inventory space. I have oil and rations of course, mushrooms of emergency (that i haven't actually used yet, but they seem to be a good, well, emergency item), potions of cure critical wounds, and some detection scrolls, magic mapping, treasure detection and trap detection. Also some means of identification, scroll or staff. So two questions then really, first are there better alternatives to these items, and second, are there other items that i should use, especially considering i'm thinking about going down to DL30?
8. On a similar note it would be handy to know what resistances are needed at what dungeon level. could anyone point me towards some information on this topic?
9. I currently have no way to detect invisible creatures. This hasn't been a problem so far since i just move to a corridor and hit in the direction i think the creature is and then get the message: "you hit it, you killed it". I'm wondering though, will this become a problem when more powerful invisible creatures appear, and if that's the case, how do i best deal with this problem?
10. Lastly, I'm curious about the paladin and i would like to know how a paladin plays, what particular strengths this class has compared to the others.
That's it. Now i'll eagerly return to angband while i await some answers from all the helpful boys and girls on this forum.
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