If i look at monsters, i see something like:
An example monster (undamaged). 2S, 1N.
It would be cool if more information could be displayed:
melee hit% or -- if not hittable (regardless for the reason)
ranged hit% or -- if not hittable (regardless for the reason)
range in squares (to estimate if it is in spell/bow range)
a status information like "LOS" if the monster has line-of-sight to me (and therefore could use a breath attack on me)
The direction currently shown are less valuable for me, is there any use for those?
AddOn: I know the monster-recal has some information about melee hit%. Does this count your actual to-hit into account? The infos about armor and life are monster dependant only, that is clear so far.
P.S. I just found out that Lesser Balrogs can drain charges from staves and wands.
An example monster (undamaged). 2S, 1N.
It would be cool if more information could be displayed:
melee hit% or -- if not hittable (regardless for the reason)
ranged hit% or -- if not hittable (regardless for the reason)
range in squares (to estimate if it is in spell/bow range)
a status information like "LOS" if the monster has line-of-sight to me (and therefore could use a breath attack on me)
The direction currently shown are less valuable for me, is there any use for those?
AddOn: I know the monster-recal has some information about melee hit%. Does this count your actual to-hit into account? The infos about armor and life are monster dependant only, that is clear so far.
P.S. I just found out that Lesser Balrogs can drain charges from staves and wands.