While I support many of the ideas mentioned in this thread, I too have no desire to make mages easier. If I were to implement any of these changes I'd strive to keep the mage power level where it is now, by first dialing it half a step backward. In this way the enhanced powers and abilities would only (roughly) achieve the old power levels, not surpass them. IMO, these changes are about flavor and mage-like-versatility (rather than multi-class-versatility), not about extra power.
BTW, nothing I've read here would prohibit mages from wielding a sword and charging into melee, it would just give them a more mage-like option should they choose it.
BTW, nothing I've read here would prohibit mages from wielding a sword and charging into melee, it would just give them a more mage-like option should they choose it.
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