This has probably been suggested before but how about using CHR to be able to beguile a creature/person for a level?
Imagine being attacked by a tiger but instead of attacking back you try and beguile it.
Or a novice fighter as your friend on level 1
Or an AMHD later on
Failure means a free attack for them, success means you have a pet/friend for the level.
Monsters would have a save, no doubt and certain monsters should probably be immune. Such as uniques, summons and lair monsters and mindless types, undead types...
Leaving the level would set the monster free.
I doubt this would help even slightly in big fights but it could help clearing lairs?
Who knows! Perhaps a CHR of 18/*** would even let you beguile uniques!
I've seen plenty of levels with 3+ uniques on there. They could end up fighting each other!
Just throwing it out there to be shot down! ;-)
Imagine being attacked by a tiger but instead of attacking back you try and beguile it.
Or a novice fighter as your friend on level 1
Or an AMHD later on
Failure means a free attack for them, success means you have a pet/friend for the level.
Monsters would have a save, no doubt and certain monsters should probably be immune. Such as uniques, summons and lair monsters and mindless types, undead types...
Leaving the level would set the monster free.
I doubt this would help even slightly in big fights but it could help clearing lairs?
Who knows! Perhaps a CHR of 18/*** would even let you beguile uniques!
I've seen plenty of levels with 3+ uniques on there. They could end up fighting each other!
Just throwing it out there to be shot down! ;-)
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