So I haven't played angband in a really long time (my last posts here was in january, but I don't think I played the game then, my posts before then were in july and that sounds about right), but it being summer I have a surplus of time on my hands. And what better way to throw away time into the wind than to play Angband?
So I go to my bookmarked nightly page and download the most recent nightly (may 24). I open it up, and it's so weird! Permament walls are an ugly red instead of an ugly brown (I think I like the brown better), and they're those hideous blocks instead of #s, I want my #s back!, the font is different (I tried using the font I'd used in previous angband versions, but for some reason it looks completely different in this new angband), there's no visual option to get rid of the light/dark dots that show torchlight (I never liked that visual feature, I prefer empty tiles and white .s), macros are called keymaps now, I can't set my options aside from birth before I create my character (obviously not a big deal, but why remove that ability?), also it seems like there are many fewer options than before? I can't think of any options I miss off the top of my head, but why were they removed? Shouldn't more choice be preferrable? No selling and starting with gold/no equip is neat, but could I atleast start with a torch and a ration of food? My uniques are now proper coloured again (yay) atleast. Use the last set of randarts seems kind of silly, you can scum for an artifact set with some really imbalanced randarts and then guarantee their use in your every character: kind of defeats the purpose of making them random. Oh also the level feelings are different now, is there a page that details what they mean?
What else has changed, and why? Seems like a lot more has changed in this block of time than used to. I don't want to just keep using my favourite old version, cuz I like the new features, but this new version seems to take stuff out of my hands, sort of a regression.
Is there a page which details all the changes between release version and the nightly?
So I go to my bookmarked nightly page and download the most recent nightly (may 24). I open it up, and it's so weird! Permament walls are an ugly red instead of an ugly brown (I think I like the brown better), and they're those hideous blocks instead of #s, I want my #s back!, the font is different (I tried using the font I'd used in previous angband versions, but for some reason it looks completely different in this new angband), there's no visual option to get rid of the light/dark dots that show torchlight (I never liked that visual feature, I prefer empty tiles and white .s), macros are called keymaps now, I can't set my options aside from birth before I create my character (obviously not a big deal, but why remove that ability?), also it seems like there are many fewer options than before? I can't think of any options I miss off the top of my head, but why were they removed? Shouldn't more choice be preferrable? No selling and starting with gold/no equip is neat, but could I atleast start with a torch and a ration of food? My uniques are now proper coloured again (yay) atleast. Use the last set of randarts seems kind of silly, you can scum for an artifact set with some really imbalanced randarts and then guarantee their use in your every character: kind of defeats the purpose of making them random. Oh also the level feelings are different now, is there a page that details what they mean?
What else has changed, and why? Seems like a lot more has changed in this block of time than used to. I don't want to just keep using my favourite old version, cuz I like the new features, but this new version seems to take stuff out of my hands, sort of a regression.
Is there a page which details all the changes between release version and the nightly?
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