With seven kinds of dragons, I thought it would be interesting to have one souped-up unique dragon for each color. I actually designed these a couple of years ago, but I never got the opportunity to test them out. {scowls} It doesn't help that I don't know what to look for in the test...
Scatha and Smaug are among the lot; the other five were taken from Iron Crown's Middle-Earth RPG (if these are included, then kick out Itangast; we've got a red arch-dragon in Smaug already).
N:473:Scatha the Worm
G: D :W
I:120:22d100:30:130:70
W:46:2:0:17000
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:CLAW:COLD:4d14
B:BITE:COLD:4d14
F:UNIQUE | MALE
F:FORCE_SLEEP | FORCE_MAXHP
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_4
S:CONF | CAUSE_3 | SCARE | BO_ICEE | BLIND |
S:BR_COLD
D:An ancient and wise Dragon. Scatha has grown clever over the long years.
D: His scales are covered with frost, and his breath sends a shower of ice
D: into the air.
N:475:Smaug the Golden
G: D :R
I:120:24d100:30:130:70
W:48:2:0:23000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:HIT:HURT:30d2
B:BITE:FIRE:5d14
F:UNIQUE | MALE
F:FORCE_SLEEP | FORCE_MAXHP
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_4
S:CONF | CAUSE_3 | BLINK | BO_PLAS | SLOW | SCARE |
S:BR_FIRE
D:Smaug is one of the Uruloki that still survive, a fire-drake of immense
D: cunning and intelligence. His speed through air is matched by few other
D: dragons and his dragonfire is what legends are made of; he is believed to
D: be the greatest dragon still surviving into the Third Age.
(Note: the HURT:30d2 is Smaug showing how the shock of his tail is like
a thunderbolt. The BLINK flag he now has is meant to signify him
putting on an even greater boost of speed than usual to get to a better
vantage point. That same reasoning exists for Scorba and Bairanax. SLOW
is on account of the dread he inspires)
N:726:Scorba the Rubine
G: D :r
I:130:20d90:30:120:70
W:47:2:0:20000
B:CLAW:HURT:3d10
B:CLAW:HURT:3d10
B:BITE:POIS:4d10
B:BITE:POIS:4d10
F:UNIQUE | MALE
F:FORCE_SLEEP | FORCE_MAXHP
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | RES_PLAS |
F:EVIL | DRAGON | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_4
S:CONF | CAUSE_3 |
S:BR_PLAS | BR_POIS | HASTE | BLINK | BO_POIS | BA_POIS
D:The last thing the dwarves of Zarak Dum needed after being debilitated
D:by a plague was for Scorba to attack them. The last thing you needed was
D:for this mighty dragon, already renowned for his incredible speed, to
D:learn and master the powers of that plague.
#(note: Scorba was based on a green dragon, but is
#colored red because Iron Crown Enterprises already gave him the
epithet of
#"the Rubine". In addition, he was established as a fire-drake. In
order to
#avoid putting any of the seven main breaths on more than one
arch-dragon, I
#gave Scorba the next best thing--plasma.)
N:727:Agburanar, the Sun Shrouder
G: D :y
I:120:22d95:25:135:80
W:47:2:0:20000
B:CLAW:HURT:4d11
B:CLAW:HURT:4d11
B:BITE:HURT:28d2
B:BITE:HURT:28d2
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | DROP 4D2 | DROP_GOOD |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_4
S:CONF | CAUSE_3 |
S:BR_SOUN | BR_INER | TELE_AWAY | S_MONSTERS | SLOW
D:Agburanar normally prefers to avoid combat, letting his allies handle
D:the situation. However, now that he is roused to anger, he is perfectly
D:willing to punish you for your impertinence personally.
N:728:Bairanax, the Bear-Eater
G: D: D
I:120:22d100:30:135:70
W:47:2:0:20000
B:CLAW:HURT:4d11
B:CLAW:HURT:4d11
B:BITE:ACID:4d13
B:BITE:ACID:4d13
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | DROP 4D2 | DROP_GOOD |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP
S:1_IN_4
S:CONF | CAUSE_3 |
S:BR_ACID | S_ANIMALS | BLINK | S_SPIDERS
D:This remarkably agile dragon is a terror of the Mirkwood. In particular,
D:his hatred towards, and taste for the flesh of, the Beornings has made
D:some wonder whether his soul is actually that of a fallen Beorning. In
D:any case, he seems to think that you are target practice, both for himself
D:and the wicked Mirkwood denizens who assist him in his war.
N:730: Daelomin, the Ghost Wing
G: D :U
I:120:23d100:30:127:40
W:47:3:0:22000
B:CLAW:HURT:4d11
B:CLAW:HURT:4d11
B:BITE:CONF:5d12
B:BITE:HALLU:5d12
F:UNIQUE|FEMALE|FORCE_MAXHP|FORCE_SLEEP|
F:ONLY_ITEM|DROP_3D2|DROP_4D2|DROP_GOOD|
F:SMART|RAND_25|BASH_DOOR|POWERFUL|MOVE_BODY|
F:EVIL|DRAGON|NO_CONF|NO_SLEEP
S:1_IN_4
S:CONF|CAUSE_3|SCARE|BRAIN_SMASH|
S:FORGET|BR_CONF
D: Daelomin never was particularly stable, apparently unable to choose
D:between benevolence or malevolence towards anything for very long. Now,
D:however, she is very fixed on your destruction. Fearsome as her claws
D:and fangs are, she will not be satisfied by just rending you asunder--only
D:making you experience her inner torment firsthand will...
(note: In other words, Psycho Dragon)
N:731:Leucaruth, the Worm of Ire
G: D :b
I:120:23d100:30:127:40
W:45:3:0:21000
B:CLAW:HURT:5d9
B:CLAW:HURT:5d9
B:BITE:ELEC:5d12
B:BITE:ELEC:5d12
F:UNIQUE|FEMALE|FORCE_MAXHP|FORCE_SLEEP|
F:ONLY_ITEM|DROP_3D2|DROP_4D2|DROP_GOOD|
F:SMART|BASH_DOOR|POWERFUL|MOVE_BODY|
F:KILL_BODY|EVIL|DRAGON|IM_ELEC|NO_CONF|NO_SLEEP
S:1_IN_4
S:CONF|CAUSE_3|SCARE|BR_ELEC|BR_MANA|BR_WALL
D:Leucaruth earned her epithet as the result of her ceaseless,
D: often homicidal fury towards anything she sees--even her mate and her
D: offspring, but especially dwarves. You don't seem to be any different
D:in her eyes, considering what she does to anyone foolish enough to slow
D:her advance. As lightning roars towards you, you shudder to think
D:what would happen if she channeled even more anger into her breath.
(note: more/other flags that would better signify her constant rage?)
Adjust to your hearts' content...(And make sure that Ancalagon can breathe confusion and sound, and Glaurung can cause amnesia; remember poor Nienor?)
Scatha and Smaug are among the lot; the other five were taken from Iron Crown's Middle-Earth RPG (if these are included, then kick out Itangast; we've got a red arch-dragon in Smaug already).
N:473:Scatha the Worm
G: D :W
I:120:22d100:30:130:70
W:46:2:0:17000
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:CLAW:COLD:4d14
B:BITE:COLD:4d14
F:UNIQUE | MALE
F:FORCE_SLEEP | FORCE_MAXHP
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_4
S:CONF | CAUSE_3 | SCARE | BO_ICEE | BLIND |
S:BR_COLD
D:An ancient and wise Dragon. Scatha has grown clever over the long years.
D: His scales are covered with frost, and his breath sends a shower of ice
D: into the air.
N:475:Smaug the Golden
G: D :R
I:120:24d100:30:130:70
W:48:2:0:23000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:HIT:HURT:30d2
B:BITE:FIRE:5d14
F:UNIQUE | MALE
F:FORCE_SLEEP | FORCE_MAXHP
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_4
S:CONF | CAUSE_3 | BLINK | BO_PLAS | SLOW | SCARE |
S:BR_FIRE
D:Smaug is one of the Uruloki that still survive, a fire-drake of immense
D: cunning and intelligence. His speed through air is matched by few other
D: dragons and his dragonfire is what legends are made of; he is believed to
D: be the greatest dragon still surviving into the Third Age.
(Note: the HURT:30d2 is Smaug showing how the shock of his tail is like
a thunderbolt. The BLINK flag he now has is meant to signify him
putting on an even greater boost of speed than usual to get to a better
vantage point. That same reasoning exists for Scorba and Bairanax. SLOW
is on account of the dread he inspires)
N:726:Scorba the Rubine
G: D :r
I:130:20d90:30:120:70
W:47:2:0:20000
B:CLAW:HURT:3d10
B:CLAW:HURT:3d10
B:BITE:POIS:4d10
B:BITE:POIS:4d10
F:UNIQUE | MALE
F:FORCE_SLEEP | FORCE_MAXHP
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | RES_PLAS |
F:EVIL | DRAGON | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_4
S:CONF | CAUSE_3 |
S:BR_PLAS | BR_POIS | HASTE | BLINK | BO_POIS | BA_POIS
D:The last thing the dwarves of Zarak Dum needed after being debilitated
D:by a plague was for Scorba to attack them. The last thing you needed was
D:for this mighty dragon, already renowned for his incredible speed, to
D:learn and master the powers of that plague.
#(note: Scorba was based on a green dragon, but is
#colored red because Iron Crown Enterprises already gave him the
epithet of
#"the Rubine". In addition, he was established as a fire-drake. In
order to
#avoid putting any of the seven main breaths on more than one
arch-dragon, I
#gave Scorba the next best thing--plasma.)
N:727:Agburanar, the Sun Shrouder
G: D :y
I:120:22d95:25:135:80
W:47:2:0:20000
B:CLAW:HURT:4d11
B:CLAW:HURT:4d11
B:BITE:HURT:28d2
B:BITE:HURT:28d2
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | DROP 4D2 | DROP_GOOD |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_4
S:CONF | CAUSE_3 |
S:BR_SOUN | BR_INER | TELE_AWAY | S_MONSTERS | SLOW
D:Agburanar normally prefers to avoid combat, letting his allies handle
D:the situation. However, now that he is roused to anger, he is perfectly
D:willing to punish you for your impertinence personally.
N:728:Bairanax, the Bear-Eater
G: D: D
I:120:22d100:30:135:70
W:47:2:0:20000
B:CLAW:HURT:4d11
B:CLAW:HURT:4d11
B:BITE:ACID:4d13
B:BITE:ACID:4d13
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | DROP 4D2 | DROP_GOOD |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP
S:1_IN_4
S:CONF | CAUSE_3 |
S:BR_ACID | S_ANIMALS | BLINK | S_SPIDERS
D:This remarkably agile dragon is a terror of the Mirkwood. In particular,
D:his hatred towards, and taste for the flesh of, the Beornings has made
D:some wonder whether his soul is actually that of a fallen Beorning. In
D:any case, he seems to think that you are target practice, both for himself
D:and the wicked Mirkwood denizens who assist him in his war.
N:730: Daelomin, the Ghost Wing
G: D :U
I:120:23d100:30:127:40
W:47:3:0:22000
B:CLAW:HURT:4d11
B:CLAW:HURT:4d11
B:BITE:CONF:5d12
B:BITE:HALLU:5d12
F:UNIQUE|FEMALE|FORCE_MAXHP|FORCE_SLEEP|
F:ONLY_ITEM|DROP_3D2|DROP_4D2|DROP_GOOD|
F:SMART|RAND_25|BASH_DOOR|POWERFUL|MOVE_BODY|
F:EVIL|DRAGON|NO_CONF|NO_SLEEP
S:1_IN_4
S:CONF|CAUSE_3|SCARE|BRAIN_SMASH|
S:FORGET|BR_CONF
D: Daelomin never was particularly stable, apparently unable to choose
D:between benevolence or malevolence towards anything for very long. Now,
D:however, she is very fixed on your destruction. Fearsome as her claws
D:and fangs are, she will not be satisfied by just rending you asunder--only
D:making you experience her inner torment firsthand will...
(note: In other words, Psycho Dragon)
N:731:Leucaruth, the Worm of Ire
G: D :b
I:120:23d100:30:127:40
W:45:3:0:21000
B:CLAW:HURT:5d9
B:CLAW:HURT:5d9
B:BITE:ELEC:5d12
B:BITE:ELEC:5d12
F:UNIQUE|FEMALE|FORCE_MAXHP|FORCE_SLEEP|
F:ONLY_ITEM|DROP_3D2|DROP_4D2|DROP_GOOD|
F:SMART|BASH_DOOR|POWERFUL|MOVE_BODY|
F:KILL_BODY|EVIL|DRAGON|IM_ELEC|NO_CONF|NO_SLEEP
S:1_IN_4
S:CONF|CAUSE_3|SCARE|BR_ELEC|BR_MANA|BR_WALL
D:Leucaruth earned her epithet as the result of her ceaseless,
D: often homicidal fury towards anything she sees--even her mate and her
D: offspring, but especially dwarves. You don't seem to be any different
D:in her eyes, considering what she does to anyone foolish enough to slow
D:her advance. As lightning roars towards you, you shudder to think
D:what would happen if she channeled even more anger into her breath.
(note: more/other flags that would better signify her constant rage?)
Adjust to your hearts' content...(And make sure that Ancalagon can breathe confusion and sound, and Glaurung can cause amnesia; remember poor Nienor?)
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