In general, I find Angband to have one of the more convenient and intelligent movement setups among roguelikes - shift-moving in Angband is significantly more intelligent than the equivalent in Nethack, for example - but has any thought been given to implementing a Nethack-style travel function that can auto-move to a given character, such as the up/down-stairs, as well as any arbitrary position? This would make returning to stairs that are across the level after clearing the level out, and more generally any already-explored space, more convenient.
Of course, it would abide by the same rules as shift-move - not while confused, etc.
Of course, it would abide by the same rules as shift-move - not while confused, etc.
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