2 wide corridors and light spell

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  • Raggy
    Apprentice
    • May 2011
    • 85

    2 wide corridors and light spell

    Kind of annoying that these rooms/hallways doesn't lit up. Is this by design?
  • buzzkill
    Prophet
    • May 2008
    • 2939

    #2
    Aim wand of light (x2).
    www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012.
    My banding life on Buzzkill's ladder.

    Comment

    • Raggy
      Apprentice
      • May 2011
      • 85

      #3
      Originally posted by buzzkill
      Aim wand of light (x2).
      Thats a workaround.

      Scroll of light, or spell of light lights up a big room just fine, e.g. 10x10, but only lits up about 5x2 in a corridor.

      Comment

      • Derakon
        Prophet
        • Dec 2009
        • 9022

        #4
        Angband is so old that it's more or less impossible to say what is working by design and what's just working by how the code's written. During dungeon generation certain tiles are marked as being inside rooms; these are the only ones that Light Area will extend to beyond its base radius. Obviously this doesn't happen for corridors.

        If the effect gets modified to make cavern areas less tedious then this would probably also be "fixed" by the same change.

        Comment

        • Raggy
          Apprentice
          • May 2011
          • 85

          #5
          so how come it lits the hallway/corridor around the 20x5 rooms?

          Comment

          • Zyphyr
            Adept
            • Jan 2008
            • 135

            #6
            Originally posted by Raggy
            so how come it lits the hallway/corridor around the 20x5 rooms?
            That hallway is part of the room definition, and as such gets marked as Room space.

            Comment

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