My characters usually die due to greed or boredom.
I've learned to conquer boredom, or at least recognize and avoid it. Downside it that it now takes me months to play a successful character.
Greed is a more complex problem. I know that it's better to survive and live to loot another day, but all too often I "go for it". I know that the item I'm seeking (which is probably worthless anyhow) will reappear. But trying to get to the things that the RNG doesn't want me to have is great fun (for me).
I've learned to conquer boredom, or at least recognize and avoid it. Downside it that it now takes me months to play a successful character.
Greed is a more complex problem. I know that it's better to survive and live to loot another day, but all too often I "go for it". I know that the item I'm seeking (which is probably worthless anyhow) will reappear. But trying to get to the things that the RNG doesn't want me to have is great fun (for me).
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